Can I build and compile cross platform Xamarin apps on Linux?

后端 未结 2 1534
予麋鹿
予麋鹿 2021-02-09 18:08

I\'m using Fedora 27 as my Operating System, and I\'m wondering if I could get the Xamarin toolset working on it to create cross platform apps with an IDE like monodevelop, VS C

相关标签:
2条回答
  • 2021-02-09 19:06

    Yes you can and how well it will work on Fedora I'm not sure, but it looks like development is still in progress for the GTK Backend on Linux. For more information, there's a Github repo here that shows how far along it is and how you can try it yourself.

    0 讨论(0)
  • 2021-02-09 19:09

    Yes, as of mid-2018, it is somewhat possible to develop a Xamarin.Forms app under MonoDevelop on Linux. I successfully managed to do it.

    Basically, you need to have at least two things:

    • A shared library project, containing all the cross-platform Xamarin.Forms code and Xaml files. For some reason, on Linux this library project have to be compiled with .NET Core toolchain and not Mono toolchain (otherwise there is some GTK issues at runtime later on). The target framework is .NET Standard 1.0 or .NET Standard 2.0, and the main dependency is the NuGet package "Xamarin.Forms".
    • A Mono/GTK# platform-specific project for Linux, containing all the platform specific code: initialize GTK and Xamarin.Forms.Platform.GTK backend, and start the Xamarin.Forms code. The dependencies are the NuGet package "Xamarin.Forms.Platform.GTK", references to locally installed GTK# of your linux distribution (gtk-sharp, atk-sharp, etc...), and obviously a reference to the shared library project. Note that only GTK2 is supported and not GTK3.

    The shared library project may be developed with MonoDevelop, Visual Studio, or JetBrains Rider. Note that with MonoDevelop, there is no XAML designer... so this is easier to do the design stuff with Visual Studio on Windows.

    The platform specific project may be developed using MonoDevelop or Rider on Linux.

    Here is a picture of the project structure under MonoDevelop:

    • There is a "HelloWorldXamarin" library project. It uses the .NET Core toolchain targeting .NET Standard 1.0, and have a dependency to NuGet package "Xamarin.Forms"
    • There is a "HelloWorldXamarin_Linux" project. It uses the Mono toolchain targeting Mono/GTK# for Linux, and have dependencies to GKT# and HelloWorldXamarin library, as well as dependency to NuGet package "Xamarin.Forms.Platform.GTK". You can see the platform specific code on the right.

    And a picture of the result:

    So you can now develop cross-platform Xamarin.Forms GUI applications for Windows,Mac,Linux,Android,iOS...

    0 讨论(0)
提交回复
热议问题