Is there an SDK to draw lines on iOS with touch?

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终归单人心
终归单人心 2021-02-09 18:31

Is there a framework I can use to draw lines with touch. Basically I want to add ability for a customer to sign on iPad/iPhone and capture it as an image.

Any help much

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  • 2021-02-09 19:02

    you can meet your requirement by using core graphics available in UIKIT framework.

    i had a similar requirement in my application with a different use ,if needed i can provide you the code.

    TNQ

    .h file

    #import <UIKit/UIKit.h>
    typedef enum _DrawingMode{
    DrawingModePen =0,
    DrawingModeEraser=1,
    } DrawingMode;
    @interface DrawingView : UIView {
    CGPoint lastPoint;
    UIImageView *drawImage;
    BOOL mouseSwiped;   
    int mouseMoved;
    DrawingMode mode;
    UIColor *_drawingPenColor;
    }
    @property (nonatomic, retain) UIColor *drawingPenColor;
    @property (nonatomic) DrawingMode mode;
    
    @property (nonatomic, retain) UIImageView *imageView;
    @property (nonatomic,retain)UIImageView *drawImage;
    @end
    

    .m

    #import "DrawingView.h"
    
    
    @implementation DrawingView
    
    @synthesize mode, drawingPenColor=_drawingPenColor, imageView=drawImage;
    
    
    -(void)initialize{
        drawImage = [[UIImageView alloc] initWithImage:nil];
        self.autoresizesSubviews = YES;
        drawImage.autoresizingMask = (UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight);
        drawImage.frame = self.bounds;
        [self addSubview:drawImage];
        self.backgroundColor = [UIColor clearColor];
        mouseMoved = 0;
        _drawingPenColor = [[UIColor alloc] initWithWhite:0.0 alpha:1.0];
    }
    
    -(void)maskImage:(UIImage *)image withMask:(UIImage *)maskImage 
    {
        CGImageRef maskRef = maskImage.CGImage; 
        CGImageRef mask = CGImageMaskCreate(CGImageGetWidth(maskRef),
                                            CGImageGetHeight(maskRef),
                                            CGImageGetBitsPerComponent(maskRef),
                                            CGImageGetBitsPerPixel(maskRef),
                                            CGImageGetBytesPerRow(maskRef),
                                            CGImageGetDataProvider(maskRef), NULL, false);
        CGImageRef masked = CGImageCreateWithMask([image CGImage], mask);
        UIImage *tempImage = [[UIImage alloc] initWithCGImage:masked];
        //self.clippedImage = tempImage;
        [tempImage release];
        CFRelease(masked);
        CFRelease(mask);
    }
    
    -(void)awakeFromNib{
        [self initialize];
    }
    
    - (id)initWithFrame:(CGRect)frame {
        if ((self = [super initWithFrame:frame])) {
            // Initialization code
            [self initialize];
        }
        return self;
    }
    
    - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
    
        mouseSwiped = NO;
        UITouch *touch = [touches anyObject];
    
        if ([touch tapCount] == 2) {
            drawImage.image = nil;
            return;
        }
    
        lastPoint = [touch locationInView:self];
        //lastPoint.y -= 20;
        NSLog(@"touches begin");
    
    }
    
    - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
        mouseSwiped = YES;
    
        UITouch *touch = [touches anyObject];   
        CGPoint currentPoint = [touch locationInView:self];
        //currentPoint.y -= 20;
    
    
        UIGraphicsBeginImageContext(self.bounds.size);
        [drawImage.image drawInRect:CGRectMake(0, 0, self.bounds.size.width, self.bounds.size.height)];
        CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound);
        CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 5.0);
        if (mode == DrawingModePen) {
            NSLog(@"drawing");
            CGContextSetStrokeColorWithColor(UIGraphicsGetCurrentContext(), [_drawingPenColor CGColor]);
        }
        else {
            CGContextSetStrokeColorWithColor(UIGraphicsGetCurrentContext(), [[UIColor clearColor] CGColor]);
    
            CGContextBeginPath(UIGraphicsGetCurrentContext());
    
    
            CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
            CGContextClearRect (UIGraphicsGetCurrentContext(), CGRectMake(lastPoint.x, lastPoint.y, 20, 20));
            CGContextStrokePath(UIGraphicsGetCurrentContext());
    
            NSLog(@"clearing");
                }
        CGContextBeginPath(UIGraphicsGetCurrentContext());
        CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
        CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), currentPoint.x, currentPoint.y);
        CGContextStrokePath(UIGraphicsGetCurrentContext());
        drawImage.image = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();
    
        lastPoint = currentPoint;
    
        mouseMoved++;
    
        if (mouseMoved == 10) {
            mouseMoved = 0;
        }
    
    }
    
    - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
    
        UITouch *touch = [touches anyObject];
    
        if ([touch tapCount] == 2) {
            drawImage.image = nil;
            return;
        }
    
    
        if(!mouseSwiped) {
            UIGraphicsBeginImageContext(self.bounds.size);
            [drawImage.image drawInRect:CGRectMake(0, 0, self.bounds.size.width, self.bounds.size.height)];
            CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound);
            CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 5.0);
            CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
            CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
            if (mode == DrawingModePen) {
                CGContextSetStrokeColorWithColor(UIGraphicsGetCurrentContext(), [_drawingPenColor CGColor]);
            }
            else {
                CGContextSetStrokeColorWithColor(UIGraphicsGetCurrentContext(), [self.backgroundColor CGColor]);
            }
            CGContextStrokePath(UIGraphicsGetCurrentContext());
            CGContextFlush(UIGraphicsGetCurrentContext());
            drawImage.image = UIGraphicsGetImageFromCurrentImageContext();
            UIGraphicsEndImageContext();
        }
    }
    
    - (void)dealloc {
        [drawImage release];
        [_drawingPenColor release];
        [super dealloc];
    }
    
    @end
    
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