Say I have a QTableWidget
and in each row there is a QComboBox
and a QSpinBox
. Consider that I store their values is a QMap
I was just having a similar issue, but for me i needed the previous index for something very trivial so defining and implementing a whole class for it was unjustified.
So what I did instead was keep an argument called say 'previousIndex' and updated it's value only after I had done everything I needed with it
How about creating your own, derived QComboBox class, something along the lines of:
class MyComboBox : public QComboBox
{
Q_OBJECT
private:
QString _oldText;
public:
MyComboBox(QWidget *parent=0) : QComboBox(parent), _oldText()
{
connect(this,SIGNAL(editTextChanged(const QString&)), this,
SLOT(myTextChangedSlot(const QString&)));
connect(this,SIGNAL(currentIndexChanged(const QString&)), this,
SLOT(myTextChangedSlot(const QString&)));
}
private slots:
myTextChangedSlot(const QString &newText)
{
emit myTextChangedSignal(_oldText, newText);
_oldText = newText;
}
signals:
myTextChangedSignal(const QString &oldText, const QString &newText);
};
And then just connect to myTextChangedSignal
instead, which now additionally provides the old combo box text.
I hope that helps.
A bit late but I had the same problem and solved in this way:
class CComboBox : public QComboBox
{
Q_OBJECT
public:
CComboBox(QWidget *parent = 0) : QComboBox(parent) {}
QString GetPreviousText() { return m_PreviousText; }
protected:
void mousePressEvent(QMouseEvent *e)
{
m_PreviousText = this->currentText();
QComboBox::mousePressEvent(e);
}
private:
QString m_PreviousText;
};
My suggestion is to implement a model, which would help you make a clean separation between the data, and the UI editing the data. Your model would then get notified that a given model index (row and column) changed to the new data, and you could change whatever other data you needed to at that point.