I\'m writing an app that gets a Json
list of objects like this:
[
{
\"ObjectType\": \"apple\",
\"ObjectSize\": 35,
\"ObjectC
This is not an answer but in C# 6.0 you will be able to do this:
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Newtonsoft.Json.Linq;
[TestMethod]
public void JsonWithDollarOperatorStringIndexers()
{
// Additional data types eliminated for elucidation
string jsonText = @"
{
'Byte': {
'Keyword': 'byte',
'DotNetClassName': 'Byte',
'Description': 'Unsigned integer',
'Width': '8',
'Range': '0 to 255'
},
'Boolean': {
'Keyword': 'bool',
'DotNetClassName': 'Boolean',
'Description': 'Logical Boolean type',
'Width': '8',
'Range': 'True or false.'
},
}";
JObject jObject = JObject.Parse(jsonText);
Assert.AreEqual("bool", jObject.$Boolean.$Keyword);
}
Taken from here.
Take a look at newtonsoft's JSON library
With it you can do stuff like:
...
public class Movie
{
public string Name;
public DateTime ReleaseDate;
public string[] Genres;
}
......
string json = @"{
'Name': 'Bad Boys',
'ReleaseDate': '1995-4-7T00:00:00',
'Genres': [
'Action',
'Comedy'
]
}";
Movie m = JsonConvert.DeserializeObject<Movie>(json);
string name = m.Name;
// Bad Boys
Some time ago I had the same problem.
You'll can use Json.NET, but if you don't have control over the json document (as in: 'it has been serialized by some other framework') you'll need to create a custom JsonConverter like this:
class MyItemConverter : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return typeof(ItemToSell).IsAssignableFrom(objectType);
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
JObject obj = JObject.Load(reader);
string discriminator = (string)obj["ObjectType"];
ItemToSell item;
switch (discriminator)
{
case "apple":
item = new Apple();
break;
case "books":
item = new Books();
break;
case "melon":
item = new Melon();
break;
default:
throw new NotImplementedException();
}
serializer.Populate(obj.CreateReader(), item);
return item;
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
}
}
Then you'll need to add it to the converters of the JsonSerializerSettings like so:
JsonSerializerSettings settings = new JsonSerializerSettings
{
TypeNameHandling = TypeNameHandling.Objects,
};
settings.Converters.Add(new MyItemConverter());
var items = JsonConvert.DeserializeObject<List<ItemToSell>>(response, settings);
Define base class and derived classes.
the use [JSON.net](also available via NuGet)1 to deserialize them.
I.e.
class ItemToSell {
string Type {get;set;}
string Size {get;set;}
string Cost {get;set;}
}
class Book : ItemToSell { ...}
Then deserialize using
var catalog = JsonConvert.Deserialize<List<ItemToSell>>(json);
The deserializer will ignore unexpected properties. Call it again using a specific type to get other properties if you need.
You can use a CustomCreationConverter. This lets you hook into the deserialization process.
public abstract class Base
{
public string Type { get; set; }
}
class Foo : Base
{
public string FooProperty { get; set; }
}
class Bar : Base
{
public string BarProperty { get; set; }
}
class CustomSerializableConverter : CustomCreationConverter<Base>
{
public override Base Create(Type objectType)
{
throw new NotImplementedException();
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
var jObject = JObject.Load(reader);
var type = (string)jObject.Property("Type");
Base target;
switch (type)
{
case "Foo":
target = new Foo();
break;
case "Bar":
target = new Bar();
break;
default:
throw new InvalidOperationException();
}
serializer.Populate(jObject.CreateReader(), target);
return target;
}
}
class Program
{
static void Main(string[] args)
{
var json = "[{Type:\"Foo\",FooProperty:\"A\"},{Type:\"Bar\",BarProperty:\"B\"}]";
List<Base> bases = JsonConvert.DeserializeObject<List<Base>>(json, new CustomSerializableConverter());
}
}