Is there a standard SWT control that resembles a button which displays an arrow and opens a dropdown menu whe
This snippet shows how to use the described widget in a SWT toolbar. You can set the button text by using the item.setText()
method.
I think, this is what you should do get Drop down menu behavior
Menu
with style SWT.DROP_DOWN
MenuItems
on Menu
if you want a button
SWT.ARROW | SWT.DOWN
SelectionListener
SelectionListener
, Create a Menu with style SWT.POP_UP
and position the menu at the button location.//code
public static void main(String[] args) {
Display display = new Display();
final Shell shell = new Shell(display);
shell.setSize(300, 200);
shell.setText("Button Example");
shell.setLayout(new RowLayout());
/**
*
* Approach1
*
*/
final Composite btnCntrl = new Composite(shell, SWT.BORDER);
btnCntrl.setBackground(display.getSystemColor(SWT.COLOR_WHITE));
btnCntrl.setBackgroundMode(SWT.INHERIT_FORCE);
GridLayoutFactory.fillDefaults().numColumns(2).equalWidth(false).spacing(0, 1).applyTo(btnCntrl);
CLabel lbl = new CLabel(btnCntrl, SWT.NONE);
lbl.setText("Animals");
Button btn = new Button(btnCntrl, SWT.FLAT|SWT.ARROW|SWT.DOWN);
btn.setLayoutData(new GridData(GridData.FILL_VERTICAL));
btn.addSelectionListener(new SelectionAdapter() {
@Override
public void widgetSelected(SelectionEvent e) {
super.widgetSelected(e);
Menu menu = new Menu(shell, SWT.POP_UP);
MenuItem item1 = new MenuItem(menu, SWT.PUSH);
item1.setText("Hare");
MenuItem item2 = new MenuItem(menu, SWT.PUSH);
item2.setText("Fox");
MenuItem item3 = new MenuItem(menu, SWT.PUSH);
item3.setText("Pony");
Point loc = btnCntrl.getLocation();
Rectangle rect = btnCntrl.getBounds();
Point mLoc = new Point(loc.x-1, loc.y+rect.height);
menu.setLocation(shell.getDisplay().map(btnCntrl.getParent(), null, mLoc));
menu.setVisible(true);
}
});
/***
*
*
* Approach 2
*
*/
final Composite btnCntrl2 = new Composite(shell, SWT.BORDER);
btnCntrl2.setBackground(display.getSystemColor(SWT.COLOR_WHITE));
btnCntrl2.setBackgroundMode(SWT.INHERIT_FORCE);
GridLayoutFactory.fillDefaults().numColumns(2).equalWidth(false).spacing(0, 1).applyTo(btnCntrl2);
CLabel lbl2 = new CLabel(btnCntrl2, SWT.NONE);
lbl2.setText("Animals");
Button btn2 = new Button(btnCntrl2, SWT.FLAT|SWT.ARROW|SWT.DOWN);
btn2.setLayoutData(new GridData(GridData.FILL_VERTICAL));
btn2.addSelectionListener(new SelectionAdapter() {
@Override
public void widgetSelected(SelectionEvent e) {
super.widgetSelected(e);
Shell menu = (Shell) btnCntrl2.getData("subshell");
if(menu != null && !menu.isDisposed()){
menu.dispose();
}
menu = new Shell(shell, SWT.NONE);
menu.setLayout(new FillLayout());
Table table = new Table(menu, SWT.FULL_SELECTION);
table.addListener(SWT.MeasureItem, new Listener() {
@Override
public void handleEvent(Event event) {
event.height = 20; //TODO: determine later
}
});
table.addListener(SWT.PaintItem, new Listener() {
@Override
public void handleEvent(Event event) {
Rectangle bounds = event.getBounds();
event.gc.setBackground(event.display.getSystemColor(SWT.COLOR_BLUE));
event.gc.drawLine(bounds.x, bounds.y+bounds.height-1, bounds.x+bounds.width, bounds.y+bounds.height-1);
}
});
TableItem tableItem= new TableItem(table, SWT.NONE);
tableItem.setText(0, "Hare");
TableItem tableItem2= new TableItem(table, SWT.NONE);
tableItem2.setText(0, "Pony" );
TableItem tableItem3= new TableItem(table, SWT.NONE);
tableItem3.setText(0, "Dog");
Point loc = btnCntrl2.getLocation();
Rectangle rect = btnCntrl2.getBounds();
Point mLoc = new Point(loc.x, loc.y+rect.height);
menu.setLocation(shell.getDisplay().map(btnCntrl2.getParent(), null, mLoc));
menu.pack();
menu.setVisible(true);
btnCntrl2.setData("subshell", menu);
}
});
display.addFilter(SWT.MouseDown, new Listener() {
@Override
public void handleEvent(Event event) {
Shell shell = (Shell) btnCntrl2.getData("subshell");
if(shell != null && !shell.getBounds().contains(event.display.map((Control)event.widget, null, new Point(event.x, event.y)))){
shell.dispose();
btnCntrl2.setData("subshell", null);
}
}
});
shell.open();
while (!shell.isDisposed()) {
if (!display.readAndDispatch())
display.sleep();
}
display.dispose();
}