How to detect browser and mobileweb platform using Ionic 4 because when I tried with below code in desktop browser it is not falling in ‘core’ condition.
<For detecting the web platform you should use Bowser . I have used this in ionic 4 for detecting browser platform i.e whether it is safari or chrome.
Step 1 : You need to install bowser in your project
npm install bowser@2.7.0 --save-exact
Step 2 : Then you need to import it in .ts page where you want to use it. let suppose home.ts
import Bowser from "bowser";
Step 3 : Then you need to write login to check browser platform inside a function in home.ts
checkBrowserPlatform() {
const browser = Bowser.getParser(window.navigator.userAgent);
const browserName = browser.getBrowserName();
console.log(browserName);
}
By calling checkBrowserPlatform() you can know the current browser name.
For my use case I wanted something to distinguish between native
and browser
platforms. That is, is my app running in a browser or a native mobile device. Here's the service I came up with:
import { Injectable } from '@angular/core';
import {Platform} from '@ionic/angular';
type CurrentPlatform = 'browser' | 'native';
@Injectable({
providedIn: 'root'
})
export class CurrentPlatformService {
private _currentPlatform: CurrentPlatform;
constructor(private platform: Platform) {
this.setCurrentPlatform();
}
get currentPlatform() {
return this._currentPlatform;
}
isNative() {
return this._currentPlatform === 'native';
}
isBrowser() {
return this._currentPlatform === 'browser';
}
private setCurrentPlatform() {
// Are we on mobile platform? Yes if platform is ios or android, but not desktop or mobileweb, no otherwise
if (
this.platform.is('ios')
|| this.platform.is('android')
&& !( this.platform.is('desktop') || this.platform.is('mobileweb') ) ) {
this._currentPlatform = 'mobile';
} else {
this._currentPlatform = 'browser';
}
}
}
Ionic-4 Platform specific value
goto- node_modules@ionic\angular\dist\providers\platform.d.ts
Platform Name | Description |
* | android | on a device running Android. |
* | cordova | on a device running Cordova. |
* | ios | on a device running iOS. |
* | ipad | on an iPad device. |
* | iphone | on an iPhone device. |
* | phablet | on a phablet device. |
* | tablet | on a tablet device. |
* | electron | in Electron on a desktop device. |
* | pwa | as a PWA app. |
* | mobile | on a mobile device. |
* | desktop | on a desktop device. |
* | hybrid | is a cordova or capacitor app. |
The logic used by you is the correct logic.
The issue is with the ionic 4 and it is returning wrong values.
Bug has been posted on ionic repo: https://github.com/ionic-team/ionic/issues/15165
The other issue related to platform coming as ['android'] is also a bug and that has also been reported here: https://github.com/ionic-team/ionic/issues/15051
Currently Ionic 4 has support for platform detection. The following code works for me.
import { Platform } from '@ionic/angular';
...
constructor(private platform: Platform) {}
...
ngOnInit() {
this.platform.ready().then(() => {
if (this.platform.is('android')) {
console.log('android');
} else if (this.platform.is('ios')) {
console.log('ios');
} else {
//fallback to browser APIs or
console.log('The platform is not supported');
}
}}
Ionic 4 / Capacitor
I have written a service like so:
detect-platform.service.ts
import { Injectable } from '@angular/core';
import { Platform } from '@ionic/angular';
import { find } from 'lodash';
@Injectable({
providedIn: 'root'
})
export class DetectPlatformService {
isDevice: boolean = false;
constructor(
private platform: Platform, ) { }
setPlatform(): void {
const platforms: string[] = this.platform.platforms();
const platform: string = find(platforms, (p: string) => {
return p === 'capacitor';
});
this.isDevice = platform ? true : false;
}
}
Note: Since I use Ionic 4/Capacitor
it gives true
if it is on device
else false
.