I have a bunch of images I am using for cell\'s image views, they are all no bigger than 50x50. e.g. 40x50, 50x32, 20x37 .....
When I load the table view, the tex
The regular UITableViewCell works well to position things but the cell.imageView doesn't seem to behave like you want it to. I found that it's simple enough to get the UITableViewCell to lay out properly by first giving the cell.imageView a properly sized image like
// Putting in a blank image to make sure text always pushed to the side.
UIGraphicsBeginImageContextWithOptions(CGSizeMake(kGroupImageDimension, kGroupImageDimension), NO, 0.0);
UIImage *blank = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
cell.imageView.image = blank;
Then you can just connect up your own properly working UIImageView with
// The cell.imageView increases in size to accomodate the image given it.
// We don't want this behaviour so we just attached a view on top of cell.imageView.
// This gives us the positioning of the cell.imageView without the sizing
// behaviour.
UIImageView *anImageView = nil;
NSArray *subviews = [cell.imageView subviews];
if ([subviews count] == 0)
{
anImageView = [[UIImageView alloc] init];
anImageView.translatesAutoresizingMaskIntoConstraints = NO;
[cell.imageView addSubview:anImageView];
NSLayoutConstraint *aConstraint = [NSLayoutConstraint constraintWithItem:anImageView attribute:NSLayoutAttributeCenterX relatedBy:NSLayoutRelationEqual toItem:cell.imageView attribute:NSLayoutAttributeCenterX multiplier:1.0 constant:0.0];
[cell.imageView addConstraint:aConstraint];
aConstraint = [NSLayoutConstraint constraintWithItem:anImageView attribute:NSLayoutAttributeCenterY relatedBy:NSLayoutRelationEqual toItem:cell.imageView attribute:NSLayoutAttributeCenterY multiplier:1.0 constant:0.0];
[cell.imageView addConstraint:aConstraint];
aConstraint = [NSLayoutConstraint constraintWithItem:anImageView attribute:NSLayoutAttributeWidth relatedBy:NSLayoutRelationEqual toItem:nil attribute:NSLayoutAttributeNotAnAttribute multiplier:0.0 constant:kGroupImageDimension];
[cell.imageView addConstraint:aConstraint];
aConstraint = [NSLayoutConstraint constraintWithItem:anImageView attribute:NSLayoutAttributeHeight relatedBy:NSLayoutRelationEqual toItem:nil attribute:NSLayoutAttributeNotAnAttribute multiplier:0.0 constant:kGroupImageDimension];
[cell.imageView addConstraint:aConstraint];
}
else
{
anImageView = [subviews firstObject];
}
Set the image on anImageView and it will do what you expect a UIImageView to do. Be the size you want it regardless of the image you give it. This should go in tableView:cellForRowAtIndexPath:
A Simply Swift,
Step 1: Create One SubClass of UITableViewCell
Step 2: Add this method to SubClass of UITableViewCell
override func layoutSubviews() {
super.layoutSubviews()
self.imageView?.frame = CGRectMake(0, 0, 10, 10)
}
Step 3: Create cell object using that SubClass in cellForRowAtIndexPath
,
Ex: let customCell:CustomCell = CustomCell(style: UITableViewCellStyle.Default, reuseIdentifier: "Cell")
Step 4: Enjoy
I've created an extension using @GermanAttanasio 's answer. It provides a method to resize an image to a desired size, and another method to do the same while adding a transparent margin to the image (this can be useful for table views where you want the image to have a margin as well).
import UIKit
extension UIImage {
/// Resizes an image to the specified size.
///
/// - Parameters:
/// - size: the size we desire to resize the image to.
///
/// - Returns: the resized image.
///
func imageWithSize(size: CGSize) -> UIImage {
UIGraphicsBeginImageContextWithOptions(size, false, UIScreen.mainScreen().scale);
let rect = CGRectMake(0.0, 0.0, size.width, size.height);
drawInRect(rect)
let resultingImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return resultingImage
}
/// Resizes an image to the specified size and adds an extra transparent margin at all sides of
/// the image.
///
/// - Parameters:
/// - size: the size we desire to resize the image to.
/// - extraMargin: the extra transparent margin to add to all sides of the image.
///
/// - Returns: the resized image. The extra margin is added to the input image size. So that
/// the final image's size will be equal to:
/// `CGSize(width: size.width + extraMargin * 2, height: size.height + extraMargin * 2)`
///
func imageWithSize(size: CGSize, extraMargin: CGFloat) -> UIImage {
let imageSize = CGSize(width: size.width + extraMargin * 2, height: size.height + extraMargin * 2)
UIGraphicsBeginImageContextWithOptions(imageSize, false, UIScreen.mainScreen().scale);
let drawingRect = CGRect(x: extraMargin, y: extraMargin, width: size.width, height: size.height)
drawInRect(drawingRect)
let resultingImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return resultingImage
}
}
For those of you who don't have a subclass of UITableViewCell
:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
[...]
CGSize itemSize = CGSizeMake(40, 40);
UIGraphicsBeginImageContextWithOptions(itemSize, NO, UIScreen.mainScreen.scale);
CGRect imageRect = CGRectMake(0.0, 0.0, itemSize.width, itemSize.height);
[cell.imageView.image drawInRect:imageRect];
cell.imageView.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
[...]
return cell;
}
The code above sets the size to be 40x40.
Swift 2
let itemSize = CGSizeMake(25, 25);
UIGraphicsBeginImageContextWithOptions(itemSize, false, UIScreen.mainScreen().scale);
let imageRect = CGRectMake(0.0, 0.0, itemSize.width, itemSize.height);
cell.imageView?.image!.drawInRect(imageRect)
cell.imageView?.image! = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
Or you can use another(not tested) approach suggested by @Tommy:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
[...]
CGSize itemSize = CGSizeMake(40, 40);
UIGraphicsBeginImageContextWithOptions(itemSize, NO, 0.0)
[...]
return cell;
}
Swift 3+
let itemSize = CGSize.init(width: 25, height: 25)
UIGraphicsBeginImageContextWithOptions(itemSize, false, UIScreen.main.scale);
let imageRect = CGRect.init(origin: CGPoint.zero, size: itemSize)
cell?.imageView?.image!.draw(in: imageRect)
cell?.imageView?.image! = UIGraphicsGetImageFromCurrentImageContext()!;
UIGraphicsEndImageContext();
The code above is the Swift 3+ version of the above.
Here's how i did it. This technique takes care of moving the text and detail text labels appropriately to the left:
@interface SizableImageCell : UITableViewCell {}
@end
@implementation SizableImageCell
- (void)layoutSubviews {
[super layoutSubviews];
float desiredWidth = 80;
float w=self.imageView.frame.size.width;
if (w>desiredWidth) {
float widthSub = w - desiredWidth;
self.imageView.frame = CGRectMake(self.imageView.frame.origin.x,self.imageView.frame.origin.y,desiredWidth,self.imageView.frame.size.height);
self.textLabel.frame = CGRectMake(self.textLabel.frame.origin.x-widthSub,self.textLabel.frame.origin.y,self.textLabel.frame.size.width+widthSub,self.textLabel.frame.size.height);
self.detailTextLabel.frame = CGRectMake(self.detailTextLabel.frame.origin.x-widthSub,self.detailTextLabel.frame.origin.y,self.detailTextLabel.frame.size.width+widthSub,self.detailTextLabel.frame.size.height);
self.imageView.contentMode = UIViewContentModeScaleAspectFit;
}
}
@end
...
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = @"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[SizableImageCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
}
cell.textLabel.text = ...
cell.detailTextLabel.text = ...
cell.imageView.image = ...
return cell;
}
I had the same problem. Thank you to everyone else who answered - I was able to get a solution together using parts of several of these answers.
My solution is using swift 5
The problem that we are trying to solve is that we may have images with different aspect ratios in our TableViewCell
s but we want them to render with consistent widths. The images should, of course, render with no distortion and fill the entire space. In my case, I was fine with some "cropping" of tall, skinny images, so I used the content mode .scaleAspectFill
To do this, I created a custom subclass of UITableViewCell
. In my case, I named it StoryTableViewCell
. The entire class is pasted below, with comments inline.
This approach worked for me when also using a custom Accessory View and long text labels. Here's an image of the final result:
Rendered Table View with consistent image width
class StoryTableViewCell: UITableViewCell {
override func layoutSubviews() {
super.layoutSubviews()
// ==== Step 1 ====
// ensure we have an image
guard let imageView = self.imageView else {return}
// create a variable for the desired image width
let desiredWidth:CGFloat = 70;
// get the width of the image currently rendered in the cell
let currentImageWidth = imageView.frame.size.width;
// grab the width of the entire cell's contents, to be used later
let contentWidth = self.contentView.bounds.width
// ==== Step 2 ====
// only update the image's width if the current image width isn't what we want it to be
if (currentImageWidth != desiredWidth) {
//calculate the difference in width
let widthDifference = currentImageWidth - desiredWidth;
// ==== Step 3 ====
// Update the image's frame,
// maintaining it's original x and y values, but with a new width
self.imageView?.frame = CGRect(imageView.frame.origin.x,
imageView.frame.origin.y,
desiredWidth,
imageView.frame.size.height);
// ==== Step 4 ====
// If there is a texst label, we want to move it's x position to
// ensure it isn't overlapping with the image, and that it has proper spacing with the image
if let textLabel = self.textLabel
{
let originalFrame = self.textLabel?.frame
// the new X position for the label is just the original position,
// minus the difference in the image's width
let newX = textLabel.frame.origin.x - widthDifference
self.textLabel?.frame = CGRect(newX,
textLabel.frame.origin.y,
contentWidth - newX,
textLabel.frame.size.height);
print("textLabel info: Original =\(originalFrame!)", "updated=\(self.textLabel!.frame)")
}
// ==== Step 4 ====
// If there is a detail text label, do the same as step 3
if let detailTextLabel = self.detailTextLabel {
let originalFrame = self.detailTextLabel?.frame
let newX = detailTextLabel.frame.origin.x-widthDifference
self.detailTextLabel?.frame = CGRect(x: newX,
y: detailTextLabel.frame.origin.y,
width: contentWidth - newX,
height: detailTextLabel.frame.size.height);
print("detailLabel info: Original =\(originalFrame!)", "updated=\(self.detailTextLabel!.frame)")
}
// ==== Step 5 ====
// Set the image's content modoe to scaleAspectFill so it takes up the entire view, but doesn't get distorted
self.imageView?.contentMode = .scaleAspectFill;
}
}
}