Determine the sign of a 32 bit int

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隐瞒了意图╮
隐瞒了意图╮ 2021-02-08 23:05

Using ONLY:

! ~ & ^ | + << >>

NO LOOPS

I need to determine the sign of a 32 bit integer and I need to return 1 if positive, 0 if 0 and -1 if ne

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  • 2021-02-08 23:14

    Assuming the implementation defines arithmetic right shift:

    (x>>31) | !!x
    

    Unlike Mystical's answer, there is no UB.

    And, if you want to also support systems where right shift is defined to be arithmetic shift:

    ~!(x>>31)+1 | !!x
    

    Edit: Sorry, I omitted a ! in the second version. It should be:

    ~!!(x>>31)+1 | !!x
    

    This version is still dependent on the implementation being twos complement and having either arithmetic or logical right-shift, i.e. if the implementation-defined behavior were something else entirely it could break. However, if you change the types to unsigned types, all of the implementation-defined behavior vanishes and the result is -1U, 0U, or 1U depending on the "sign" (high bit and zero/nonzero status) of x.

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  • 2021-02-08 23:17

    What about:

    int getsign(int n)
    {
      return (!!n) + (~((n >> 30) & 2) + 1);
    }
    

    ..for 32-bit signed int, 2's complement only.

    !!n gives 1 if n is nonzero. ((n >> 30) & 2) gives 2 iff the high bit (sign) is set. The bitwise NOT and +1 take the 2's complement of this, giving -2 or 0. Adding gives -1 (1 + -2) for negative values, 0 (0 + 0) for zero, and +1 (1 + 0) for positive values.

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  • 2021-02-08 23:22

    If conditionals (not if statements) and subtraction are allowed, the simplest & cleaner solution (IMO) is:

    int sign = (v > 0) - (v < 0);
    

    Not using subtraction (and assuming int is 32 bits):

    #include <stdio.h>
    #include <assert.h>
    #include <limits.h>
    
    int process(int v) {
        int is_negative = (unsigned int)v >> 31; // or sizeof(int) * CHAR_BIT - 1
        int is_zero = !v;
        int is_positive = !is_negative & !is_zero;
        int sign = (is_positive + ~is_negative) + 1;
        return sign;
    }
    
    int main() {
        assert(process(0) == 0);
        printf("passed the zero test\n");
        for (int v = INT_MIN; v < 0; v++) {
            assert(process(v) == -1);
        }
        printf("passed all negative tests\n");
        for (int v = 1; v < INT_MAX; v++) {
            assert(process(v) == +1);
        }
        printf("passed all positive tests\n");
        return 0;
    }
    

    Here's are the results:

    $ gcc -o test test.c -Wall -Wextra -O3 -std=c99 && ./test && echo $#
    passed zero test
    passed all negative tests
    passed all positive tests
    0
    
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  • 2021-02-08 23:26

    A bit more convoluted, but there is this:

    (~((x >> 31) & 1) + 1) | (((~x + 1) >> 31) & 1)
    

    This should take care of the ambiguity of whether the shift will fill in 1's or 0's

    For a breakdown, any place we have this construct:

    (z >> 31) & 1
    

    Will result in a 1 when negative, and a 0 otherwise.

    Any place we have:

    (~z + 1)
    

    We get the negated number (-z)

    So the first half will produce a result of 0xFFFFFFFF (-1) iff x is negative, and the second half will produce 0x00000001 (1) iff x is positive. Bitwise or'ing them together will then produce a 0x00000000 (0) if neither is true.

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  • 2021-02-08 23:27

    I'm not sure this is the absolute ideal way to do things, but I think it's reasonably portable and at least somewhat simpler than what you had:

    #define INT_BITS 32
    
    int sign(int v) { 
        return (!!v) | -(int)((unsigned int)v >> (INT_BITS-1));
    }
    
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  • 2021-02-08 23:30

    Try this:

    (x >> 31) | (((0 - x) >> 31) & 1)
    

    How about this:

    (x >> 31) | (((~x + 1) >> 31) & 1)
    

    EDIT 2:

    In response to issues (or rather nit-picking) raised in the comments...

    Assumptions for these solutions to be valid:

    1. x is of type 32-bit signed integer.
    2. On this system, signed 32-bit integers are two's complement. (right-shift is arithmetic)
    3. Wrap-around on arithmetic overflow.
    4. For the first solution, the literal 0 is the same type as x.
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