Is there a way to programmatically and accurately determine the amount of memory used by an object in c#? I am not concerned with how slow the process is, so running GCs left a
another idea is to have a helper class to do this by reflecting the object and extract its all data members and gather all fields size by sizeof() , it will be a little bit complicated but it is implementable
this class will calculate the actual size of an object , but i have tested it just a few times and a few objects were tested but i think i will be working.
public class SizeHelper
{
private static int GetTypeSizeArray(string typeName, object objValue)
{
switch (typeName)
{
case "System.Double[]":
return sizeof(System.Double) * ((System.Double[]) objValue).Length ;
case "System.Single[]":
return sizeof(System.Single) * ((System.Single[])objValue).Length;
case "System.Char[]":
return sizeof(System.Char) * ((System.Char[])objValue).Length;
case "System.Int16[]":
return sizeof(System.Int16) * ((System.Int16[])objValue).Length;
case "System.Int32[]":
return sizeof(System.Int32) * ((System.Int32[])objValue).Length;
case "System.Int64[]":
return sizeof(System.Int64) * ((System.Int64[])objValue).Length;
case "System.UInt16[]":
return sizeof(System.UInt16) * ((System.UInt16[])objValue).Length;
case "System.UInt32[]":
return sizeof(System.UInt32) * ((System.UInt32[])objValue).Length;
case "System.UInt64[]":
return sizeof(System.UInt64) * ((System.UInt64[])objValue).Length;
case "System.Decimal[]":
return sizeof(System.Decimal) * ((System.Decimal[])objValue).Length;
case "System.Byte[]":
return sizeof(System.Byte) * ((System.Byte[])objValue).Length;
case "System.SByte[]":
return sizeof(System.SByte) * ((System.SByte[])objValue).Length;
case "System.Boolean":
return sizeof (System.Boolean)*((System.Boolean[]) objValue).Length;
default:
return 0;
}
}
public static int GetSize(object obj)
{
Type t = obj.GetType();
FieldInfo[] fields = t.GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static);
int size = 0;
foreach (FieldInfo fieldInfo in fields)
{
if (fieldInfo.FieldType.BaseType.FullName.Equals("System.ValueType"))
{
size += GetTypeSize(fieldInfo.FieldType.FullName);
}
else if (fieldInfo.FieldType.BaseType.FullName.Equals("System.Array"))
{
var subObj = fieldInfo.GetValue(obj);
if (subObj != null)
size += GetTypeSizeArray(fieldInfo.FieldType.FullName, subObj);
}
else if(fieldInfo.FieldType.FullName.Equals("System.String"))
{
var subObj = fieldInfo.GetValue(obj);
if (subObj != null)
{
size += subObj.ToString().Length*sizeof (System.Char);
}
}
else
{
var subObj = fieldInfo.GetValue(obj);
if (subObj != null)
size += GetSize(subObj);
}
}
return size;
}
private static int GetTypeSize(string typeName)
{
switch (typeName)
{
case "System.Double":
return sizeof(System.Double);
case "System.Single":
return sizeof(System.Single);
case "System.Char":
return sizeof(System.Char);
case "System.Int16":
return sizeof(System.Int16);
case "System.Int32":
return sizeof(System.Int32);
case "System.Int64":
return sizeof(System.Int64);
case "System.UInt16":
return sizeof(System.UInt16);
case "System.UInt32":
return sizeof(System.UInt32);
case "System.UInt64":
return sizeof(System.UInt64);
case "System.Decimal":
return sizeof(System.Decimal);
case "System.Byte":
return sizeof(System.Byte);
case "System.SByte":
return sizeof(System.SByte);
case "System.Boolean":
return sizeof (System.Boolean);
default:
return 0;
}
}
}
object obj = new List<int>(); // whatever you want to get the size of
RuntimeTypeHandle th = obj.GetType().TypeHandle;
int size = *(*(int**)&th + 1);
Console.WriteLine(size);
I dont know whether it is useful to you or not...but try to refer this link...espacialy fig.4
http://msdn.microsoft.com/en-us/magazine/cc163791.aspx#S9