Given a collection of structs, how can I use the \"range\" template iterator to print out a table that assigns a row per struct, and a column per field value without explicity n
With the html/template
, you cannot iterate over the fields in a struct. In the documentation for the package, you can read:
{{range pipeline}} T1 {{end}}
The value of the pipeline must be an array, slice, map, or channel.
That is, Pipeline cannot be a struct. Either you need to:
[][]interface{}
, as container variable that you pass to the templateSince a struct is defined at compile-time and won't change its structure during runtime, iteration is not necessary and wouldn't make things more clear in the template. I would advise against it.
Edit
But sometimes reflection is a good thing. Brenden also pointed out that you can actually let range iterate over the value returned from a function. If using reflection, this would be the easiest approach.
Full working example using a template function:
package main
import (
"html/template"
"os"
"reflect"
)
type Node struct {
Contact_id int
Employer_id int
First_name string
Middle_name string
Last_name string
}
var templateFuncs = template.FuncMap{"rangeStruct": RangeStructer}
// In the template, we use rangeStruct to turn our struct values
// into a slice we can iterate over
var htmlTemplate = `{{range .}}<tr>
{{range rangeStruct .}} <td>{{.}}</td>
{{end}}</tr>
{{end}}`
func main() {
container := []Node{
{1, 12, "Accipiter", "ANisus", "Nisus"},
{2, 42, "Hello", "my", "World"},
}
// We create the template and register out template function
t := template.New("t").Funcs(templateFuncs)
t, err := t.Parse(htmlTemplate)
if err != nil {
panic(err)
}
err = t.Execute(os.Stdout, container)
if err != nil {
panic(err)
}
}
// RangeStructer takes the first argument, which must be a struct, and
// returns the value of each field in a slice. It will return nil
// if there are no arguments or first argument is not a struct
func RangeStructer(args ...interface{}) []interface{} {
if len(args) == 0 {
return nil
}
v := reflect.ValueOf(args[0])
if v.Kind() != reflect.Struct {
return nil
}
out := make([]interface{}, v.NumField())
for i := 0; i < v.NumField(); i++ {
out[i] = v.Field(i).Interface()
}
return out
}
Output:
<tr>
<td>1</td>
<td>12</td>
<td>Accipiter</td>
<td>ANisus</td>
<td>Nisus</td>
</tr>
<tr>
<td>2</td>
<td>42</td>
<td>Hello</td>
<td>my</td>
<td>World</td>
</tr>
Playground