Getting random numbers from a list of integers

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慢半拍i
慢半拍i 2021-02-08 10:59

If I have a list of integers:

List myValues = new List(new int[] { 1, 2, 3, 4, 5, 6 } );

How would I get 3 random integer

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  • 2021-02-08 11:05

    The simplest way would be something like this:

    var r = new Random();
    var myValues = new int[] { 1, 2, 3, 4, 5, 6 }; // Will work with array or list
    var randomValues = Enumerable.Range(0, 3)
        .Select(e => myValues[r.Next(myValues.Length)]);
    

    But a better method, if you want to ensure there are no duplicates is to use a shuffling algorithm, like the Fisher-Yates algorithm, then take the first 3 items:

    public static T[] Shuffle<T>(IEnumerable<T> items)
    {
        var result = items.ToArray();
        var r = new Random();
        for (int i = items.Length; i > 1; i--)
        {
            int j = r.Next(i);
            var t = result[j];
            result[j] = result[i - 1];
            result[i - 1] = t;
        }
    
        return result;
    }
    
    var myValues = new int[] { 1, 2, 3, 4, 5, 6 }; // Will work with any enumerable
    var randomValues = myValues.Shuffle().Take(3);
    
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  • 2021-02-08 11:07

    or this:

    myList.OrderBy(x => Guid.newGuid()).Take(3)
    
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  • 2021-02-08 11:08
    int[] x = {1,2,3,4};
    
    string result =  Convert.ToString(x[(new Random()).Next(4)]);
    
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  • 2021-02-08 11:20

    Use the below code to get the number:

    int k = 3; // items to select
    var items = new List<int>(new[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 });
    var selected = new List<int>();
    var neededItem = k;
    var availableItem = items.Count;
    var rand = new Random();
    while (selected.Count < k) {
       if( rand.NextDouble() < neededItem / availableItem ) {
          selected.Add(items[availableItem-1])
          neededItem--;
       }
       availableItem--;
    }
    
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  • 2021-02-08 11:25

    One simple way:

    Random r = new Random();
    IEnumerable<int> threeRandom = myValues.OrderBy(x => r.Next()).Take(3);
    

    The better way: Fisher–Yates shuffle:

    public static class EnumerableExtensions
    {
        public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> source)
        {
            return source.Shuffle(new Random());
        }
    
        public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> source, Random rng)
        {
            if (source == null) throw new ArgumentNullException("source");
            if (rng == null) throw new ArgumentNullException("rng");
    
            return source.ShuffleIterator(rng);
        }
    
        private static IEnumerable<T> ShuffleIterator<T>(
            this IEnumerable<T> source, Random rng)
        {
            List<T> buffer = source.ToList();
            for (int i = 0; i < buffer.Count; i++)
            {
                int j = rng.Next(i, buffer.Count);
                yield return buffer[j];
    
                buffer[j] = buffer[i];
            }
        }
    }
    

    how you use it:

    IEnumerable<int> threeRandom = myValues.Shuffle().Take(3);
    
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  • 2021-02-08 11:29

    Combining the other answer with this answer can lead you to the following:

    var rand = new Random();
    var numbers = Enumerable.Range(1, 6).OrderBy(i => rand.Next()).ToList();
    

    In this case 1 is the starting value (inclusive) and 6 is the number of integers to generate.

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