Changing content of Window (WPF)

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执笔经年
执笔经年 2021-02-08 08:25

I\'ve created a simple WPF application which has two Windows. The user fills in some information on the first Window and then clicks Ok which will take them to the second Window

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  • 2021-02-08 09:03

    I use ContentPresenter for snapping in content. In the window, I put something like this:

    <ContentPresenter Content="{Binding MainContent}" />
    

    In the view model, I have a property called MainContent of type object:

    public object MainContent { get { return (object)GetValue(MainContentProperty); } set { SetValue(MainContentProperty, value); } }
    public static readonly DependencyProperty MainContentProperty = DependencyProperty.Register("MainContent", typeof(object), typeof(SomeViewModel), new FrameworkPropertyMetadata(null));
    

    Whatever you set MainContent to will show up in the window.

    To keep the separation between view and view model, I typically set the MainContent property to another view model and use a data template to map that view model to a view:

    <DataTemplate DataType="{x:Type viewmodels:PlanViewModel}">
        <views:PlanView />
    </DataTemplate>
    

    I put that data template in some central resource dictionary along with a bunch of other view-model-to-view mappers.

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  • 2021-02-08 09:04

    A ContentPresenter is normally used when restyling existing controls. It is the place where the Content of a control is placed. Instead you should use a ContentControl, which is simply a control that has a content element. Alternatively, you could directly set the Content of your window.

    You extract the contents of your two existing windows into two UserControls. Then you create a new Window which will host the contents. Depending on your business logic, you set the content of that window (or that window's ContentControl if you want additional "master" content) to either of those two UserControls.

    EDIT:

    As a starting point. This is not complete working code, just to get you started. Note that this is bad architecture; you should probably use a MVVM or similar approach once you get this running!

    <Window>
        <ContentControl Name="ContentHolder" />
    </Window>
    
    <UserControl x:Class="MyFirstUserControl" /> <!-- Originally the first window -->
    
    <UserControl x:Class="MySecondUserControl" /> <!-- Originally the second window -->
    

    In code behind of Window:

    // Somewhere, ex. in constructor
    this.ContentHolder.Content = new MyFirstUserControl;
    
    // Somewhere else, ex. in reaction to user interaction
    this.ContentHolder.Content = new MySecondUserControl;
    
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