How to stop the normal force from being too small on a 2D rigidbody? (Java 2D)

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庸人自扰
庸人自扰 2021-02-08 06:06

I am trying to create a 2D game engine in Java with LWJGL 3. For now the objects are only rectangles with box colliders. For the collision detection I change the edge of the rec

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