Isn't struct sockadr_in supposed to work for both IPv4 and IPv6?

后端 未结 2 443
庸人自扰
庸人自扰 2021-02-08 03:34

Specifically sin_addr seems to be located on different memory locations for IPv4 and IPv6 socket addressed. This results in weirdness:

#include            


        
相关标签:
2条回答
  • 2021-02-08 04:28

    Why aren't these 2 values the same ?

    sockaddr_in and sockaddr_in6 are different structs used for different address families (IPv4 and IPv6, respectively). They are not required to be compatible with each other in any way except one - the first field must be a 16-bit integer to hold the address family. sockaddr_in always has that field set to AF_INET, and sockaddr_in6 always has that field set to AF_INET6. By standardizing the family field in this way, any sockaddr-based API can access that field and know how to interpret the rest of the struct data as needed. That is also why sockaddr-based APIs usually also have an int size value as input/output as well, since sockaddr_in and sockaddr_in6 are different byte sizes, so APIs need to be able to validate the size of any buffers you pass around.

    Since this is pointing to the same data (the address to connect to), this should be located at the same address.

    No, it should not. The location of the address field within the struct is specific to the type of address family the struct belongs to. There is no requirement that sockaddr_in and sockaddr_in6 should store their addresses at the exact same offset.

    Otherwise, how are you supposed to call inet_ntop with a sockaddr_in that you don't know is IPv4 or IPv6 ?

    sockaddr_in can only be used with IPv4 and nothing else, and sockaddr_in6 can only be used with IPv6 and nothing else. If you have a sockaddr_in then you implicitally know you have an IPv4 address, and if you have a sockaddr_in6 then you implicitally know you have an IPv6 address. You have to specify that information to inet_ntop() so it knows how to interpret the data you pass in to it:

    struct sockaddr_in sa;
    inet_ntop(AF_INET, &(sa.sin_addr), ...);
    

    .

    struct sockaddr_in6 sa;
    inet_ntop(AF_INET6, &(sa.sin6_addr), ...);
    

    To help you write family-agnostic code, you should be using sockaddr_storage instead of sockaddr_in or sockaddr_in6 directly when possible. sockaddr_storage is large enough in size to hold both sockaddr_in and sockaddr_in6 structs. Since both structs define a family field at the same offset and size, sockaddr_storage can be used with any API that operates on sockaddr* pointers (connect(), accept(), bind(), getsockname(), getpeername(), etc).

    However, inet_ntop() does not fall into that category, so you have to pull apart a sockaddr_storage manually when using inet_ntop(), eg:

    struct sockaddr_storage sa;
    
    switch (sa.ss_family)
    {
    case AF_INET:
        inet_ntop(AF_INET, &(((sockaddr_in*)&sa)->sin_addr), ...);
        break;
    case AF_INET6:
        inet_ntop(AF_INET6, &(((sockaddr_in6*)&sa)->sin6_addr), ...);
        break;
    }
    
    0 讨论(0)
  • 2021-02-08 04:37

    No, for ipv6 you need to use

    in6_addr // is used to store the 128-bit network address
    

    and

    sockaddr_in6
    

    Details can be referenced here

    For writing code which supports dual stack i.e. ipv4 and 6 along use this

    0 讨论(0)
提交回复
热议问题