I am developing a thin managed C++ wrapper over a large unmanaged C++ library, and a large C# library. I need to catch errors originating in that large unmanaged C++ library, an
Does the following not work for you?
try
{
// invoke some unmanaged code
}
catch (Error const& err)
{
throw gcnew System::Exception(gcnew System::String(err.what()));
}
Because this certainly works for me:
#pragma managed(push, off)
#include <string>
struct Error
{
explicit Error(std::string const& message) : message_(message) { }
char const* what() const throw() { return message_.c_str(); }
private:
std::string message_;
};
void SomeFunc()
{
throw Error("message goes here");
}
#pragma managed(pop)
int main()
{
using namespace System;
try
{
try
{
SomeFunc();
}
catch (Error const& err)
{
throw gcnew Exception(gcnew String(err.what()));
}
}
catch (Exception^ ex)
{
Console::WriteLine(ex->ToString());
}
Console::ReadLine();
}
I use
#include <exception>
#include <msclr\marshal.h>
using namespace System;
using namespace msclr::interop;
try
{
...
}
catch (const std::exception& e)
{
throw gcnew Exception(marshal_as<String^>(e.what()));
}
catch (...)
{
throw gcnew Exception("Unknown C++ exception");
}
You may want to put this into a pair of macros since they'll be used everywhere.
You can add a custom catch
block with your Error
class, but since it seems to derive from std::exception
, the code I show you should be OK.
You could also want to catch more specifically std::invalid_argument
and translate it into ArgumentException
, etc. but I find this overkill.
The only reliable way I've come up with to catch most unmanaged exceptions is catch (...) which won't give you any information to rethrow, but will prevent most crashes. There are still some exceptions that even catch (...) won't catch and will crash your application, even without a crash indicator (the app just disappears), like if a badly written 3rd party app uses SetJump/LongJump with the wrong error handling or thread protocols.
You could write a long series of catch blocks if you wanted to try to type many C++ exceptions, like:
catch (int i)
{
// Rethrow managed with int data
}
catch (double d)
{
// Rethrow managed with double data
}
... etc
catch (...)
{
// Rethrow managed "I got a general exception" error
}