I have two structs:
// ----- non-const -----
struct arg_adapter
{
EArgType type; // fmtA, fmtB, ...
union
{
TypeA * valueA;
I just stumbled about an even better way using the type selection ideom presentend by Alexandrescu in "Modern C++ Design":
This is the type selector:
template<bool flag, typename T, typename U>
struct Select { typedef T Result; }
template<typename T, typename U>
struct Select<false, T, U> { typedef U Result; }
Your class would then look like this:
template<bool isConst>
struct arg_adapter
{
// define A and B as const or non-const
typedef typename Select<isConst, const TypeA, TypeA>::Result A;
typedef typename Select<isConst, const TypeB, TypeB>::Result B;
EArgType type; // fmtA, fmtB, ...
union
{
A * valueA; // this is either const TypeA* oder TypeA* depending on
// your choice of the isConst template parameter
B * valueB;
// ... more types
}
arg_adapter(A & value) : type(fmtA), valueA(&value) {} // same here with ref
arg_adapter(B & value) : type(fmtB), valueB(&value) {}
// ...
}
You can use typedefs for convenience:
struct nonconst_adapter : public arg_adapter<false> {};
struct const_adapter : public arg_adapter<true> {};
This was my old answer using simple type traits:
template<typename TypeTraits>
struct arg_adapter
{
typedef typename TypeTraits::T T;
void bar(T a) { ... } // by value/reference
void bar(T* a) { ... } // by pointer
}
template<typename K>
struct NonConstTraits {
typedef K T;
}
template<typename K>
struct ConstTraits {
typedef const K T;
}
template<typename K>
struct nonconst_adapter : public arg_adapter<NonConstTraits<K> > {};
template<typename K>
struct const_adapter : public arg_adapter<ConstTraits<K> > {};
You can make it accept a metafunction and you can apply any transformation you like
template<template<typename> class F>
struct arg_adapter
{
EArgType type; // fmtA, fmtB, ...
union
{
typename F<TypeA>::type * valueA;
typename F<TypeB>::type * valueB;
// ... more types
};
arg_adapter(typename F<TypeA>::type & value) : type(fmtA), valueA(&value) {}
arg_adapter(typename F<TypeB>::type & value) : type(fmtB), valueB(&value) {}
// ...
};
typename arg_adapter<boost::add_const> const_adapter;
typename arg_adapter<boost::mpl::identity> nonconst_adapter;
Or accept a metafunction class to get more flexibility (including the ability to make F
have default arguments not known to your arg_adapter
and such.
template<typename F>
struct arg_adapter
{
EArgType type; // fmtA, fmtB, ...
union
{
typename apply<F, TypeA>::type * valueA;
typename apply<F, TypeB>::type * valueB;
// ... more types
};
arg_adapter(typename apply<F, TypeA>::type & value) : type(fmtA), valueA(&value) {}
arg_adapter(typename apply<F, TypeB>::type & value) : type(fmtB), valueB(&value) {}
// ...
};
typename arg_adapter< lambda< boost::add_const<_> >::type > const_adapter;
typename arg_adapter< lambda< boost::mpl::identity<_> >::type > nonconst_adapter;
Maybe I didn't get it, but why can't you use
Convert(**const** arg_adapter from, arg_adapter to)
Declare a typedef to simplify the job