How to embed Python3 with the standard library

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花落未央
花落未央 2021-02-07 17:10

I am attempting to embed Python in an (ultimately multiplatform) C++ app.

It\'s important that my app contains its own Python implementation (in the same way that blend

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  • 2021-02-07 17:40

    Since this doesn't really have an answer, I will offer this for posterity. I also do not have access to a Mac, so it may be a little different for you than on Linux. Also, the required dependencies must be installed for this to work, but that is usually easy enough to figure out.

    Create a working directory

    mkdir ~/embeddedpython
    cd ~/embeddedpython
    

    Download the Python source

    wget https://www.python.org/ftp/python/3.6.1/Python-3.6.1.tgz
    

    Create an installation directory for Python

    mkdir ./installation
    

    Extract the downloaded source files

    tar xvf Python-3.6.1.tgz
    

    Enter the newly created source directory

    cd Python-3.6.1
    

    Configure Python to install in our installation directory

    ./configure --prefix="/home/<username>/embeddedpython/installation"
    

    Make and install Python

    make && make install
    

    Go back to your working directory

    cd ..
    

    Create a new PYTHONHOME directory where the library will reside

    mkdir home && mkdir home/lib
    

    Copy the Python library to our new home directory

    cp -r ./installation/lib/python3.6 ./home/lib/
    

    Create a new c++ source file (embeddedpython.cpp) with the following code taken from the python documentation, with the exception of the setenv function call.

    #include <Python.h>
    #include <cstdlib>
    
    int main(int argc, char *argv[])
    {
        setenv("PYTHONHOME", "./home", 1);
    
        wchar_t *program = Py_DecodeLocale(argv[0], NULL);
        if (program == NULL) {
            fprintf(stderr, "Fatal error: cannot decode argv[0]\n");
            exit(1);
        }
        Py_SetProgramName(program);  /* optional but recommended */
        Py_Initialize();
        PyRun_SimpleString("from time import time,ctime\n"
                           "print('Today is', ctime(time()))\n");
        if (Py_FinalizeEx() < 0) {
            exit(120);
        }
        PyMem_RawFree(program);
        return 0;
    }
    

    Compile and run

    g++ embeddedpython.cpp -I ./installation/include/python3.6m/ ./installation/lib/libpython3.6m.a  -lpthread -ldl -lutil
    ./a.out
    
    > Today is Fri Apr 14 16:06:54 2017
    

    From here on it is standard embedded python as usual. With this method, the "home" directory must be included in your deployment, and the environment variable PYTHONHOME must be set to point to it before any python related code is executed.

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  • 2021-02-07 17:50

    You are looking for Boost.Python!

    It's a C++ library which enables seamless interoperability between C++ and the Python programming language and in my opinion this should suffice your need, unless you are trying to achieve something else.

    It also has a mechanism for embedding the python interpreter into C++ code and one can refer to this link (URL isn't release specific) to delve into the possibilities.

    P.S. I believe less in reinventing the wheel and more into the re-usability.

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  • 2021-02-07 17:52

    I suppose that you have already double check how to Embedding Python in Another Application (here you will see something which cover embedding python2 but will be true for python3 also in my opinion)

    There is different types of embedding:

    • Very High Level Embedding
    • Beyond Very High Level Embedding
    • Pure Embedding
    • Embedding Python in C++

    As your question is relative to "Embedding Python in C++" you may read this:

    It is also possible to embed Python in a C++ program; precisely how this is done will depend on the details of the C++ system used; in general you will need to write the main program in C++, and use the C++ compiler to compile and link your program. There is no need to recompile Python itself using C++.

    As one hand you said "(ultimately multiplatform) C++ app", and in the other hand you have "precisely how this is done will depend on the details of the C++ system used", so may you explain more details of the C++ system used ?

    You may also find some tips here relative to the use of pybind11 module or another old page which treat about how to Embed Python and Import Modules in C/C++ (python2.6 but I hope you may found inspiration with)

    To conclude:

    You'll obviously need development packages for Python in order to have the Python include directory

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