Add button on top of UITableViewController (Swift)

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夕颜
夕颜 2021-02-07 15:34

I am trying to add a button ontop of a uitableview controller table view. The view controller has a navigation controller and static cells, which is why it is a uitableviewcontr

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  • 2021-02-07 16:04

    I did something similar with UITableViewController and a static datasource. I added the button in the footerview of my tableview.

    To make it align to the bottom of the screen i needed this code in my viewcontroller:

    override func viewWillAppear(animated: Bool) {
            super.viewWillAppear(animated)
    
            // Make footerview so it fill up size of the screen
           // The button is aligned to bottom of the footerview 
           // using autolayout constraints
            self.tableView.tableFooterView = nil
            self.footerView.frame = CGRectMake(0, 0, self.view.frame.size.width, self.tableView.frame.size.height - self.tableView.contentSize.height - self.footerView.frame.size.height)
            self.tableView.tableFooterView = self.footerView
        }
    

    In short, I resize the footerview to take up all the remaining space after the contentsize of the table view is removed. Since the button is aligned to the bottom of the footerView with autolayout, it will stay in the bottom of the screen.

    The Storyboard:

    Storyboard

    Here is the result:

    simulator

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  • 2021-02-07 16:04

    Unfortunately UITableViewController has a tableView as its top level view. Of course if you look in the view debugger you can see that the tableview is not the root view. Therefore you can add the buttons to the tableView's window programatically. If you have to do it after the fact, this is probably the easiest way to add a top level element over a UITableViewController. Otherwise if you are doing it in the initial design, you can use container view for your buttons and a UITableViewController for the TableView. The downside of this approach is you end up with two view controllers, one for the container and one for the table and its often necessary to pass information back and for between them. If you are using swift you can simplify this by nesting the tableViewcontroller inside the container view controller class.

    If you want to add a button to the window, you can do this lazily once you are sure that the view has a window. Note that the buttons belong to the window and not to the view controller, so its your responsibility to remove them when the view controller disappears.

        private weak var button: UIButton!
        ...
        override func didMove(toParentViewController parent: UIViewController?) {
            super.didMove(toParentViewController: parent)
            guard self.button == nil, let window = tableView.window else {
                return
            }
            let button = UIButton(frame: CGRect(x:0, y:40, width: 200, height: 20))
            button.setTitle("This is a red button", for: .normal)
            button.backgroundColor = UIColor.red
            window.addSubview(button)
            self.button = button
        }
    
        override func viewWillDisappear(_ animated: Bool) {
            super.viewWillDisappear(animated)
            button?.removeFromSuperview()
        }
    
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  • 2021-02-07 16:05

    Here is a UIViewController, with a UITableView added as a subview. At the top right, you can see a dropdown that says Content: Dynamic Prototypes. Change it to Static Cells. enter image description here

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  • 2021-02-07 16:13

    there is a better solution for this. you can do this by disabling the Auto Layout(button.translatesAutoresizingMaskIntoConstraints = false) property of the corresponding Button or any UIView for floating button:

    Swift 4

    //create a button or any UIView and add to subview
    let button=UIButton.init(type: .system)
    button.setTitle("NEXT", for: .normal)
    button.frame.size = CGSize(width: 100, height: 50)
    self.view.addSubview(button)
    
    //set constrains
    button.translatesAutoresizingMaskIntoConstraints = false
    if #available(iOS 11.0, *) {
         button.rightAnchor.constraint(equalTo: tableView.safeAreaLayoutGuide.rightAnchor, constant: -10).isActive = true
         button.bottomAnchor.constraint(equalTo: tableView.safeAreaLayoutGuide.bottomAnchor, constant: -10).isActive = true
    } else {
         button.rightAnchor.constraint(equalTo: tableView.layoutMarginsGuide.rightAnchor, constant: 0).isActive = true
         button.bottomAnchor.constraint(equalTo: tableView.layoutMarginsGuide.bottomAnchor, constant: -10).isActive = true
    }
    
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  • 2021-02-07 16:13

    all you need to do is to add your Top view whichever it is to the navigationController.view like so:

    self.navigationController?.view.addSubview(YOUR_TOP_VIEW)
    

    so if you need a sticky button/view etc... on top of TableViewController which does not scroll with tableView, use this approach.

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  • 2021-02-07 16:20

    The UITableViewController will take up the whole space, so you won't be able to add the button. Refactor your UITableViewController based code into UIViewController with UITableView manually added. This way you will be able to set the size of your table view and put the button to the bottom.

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