I have written a piece of code, to make letters appear and fly as I write them. The problem it consumes a lot of memory.
I already optimized it a little bit by
The upgrade up to Mesa 13.0.4 does not fix the issue, but there is a workaround.
If the program is run with -Dprism.order=j2d
or -Dprism.order=sw
VM argument, JavaFX rendering engine does not use OpenGL, and the leak does not happen. Of course, the application performance is significantly degraded in this case.
There is a memory leak in JavaFX with Mesa >=11.0 (meaning any up to date Linux distribution). JavaFX developers say it's a bug in Mesa, but I couldn't find a bug report in Mesa (nor could I file one, as I don't know how to reproduce it outside of JavaFX).
The only solutions as of now are -
1. Use an older Linux (the key is having Mesa 10 or lower)
2. Use an NVidia GPU - they have their own OpenGL implementation and don't rely on Mesa.
3. Use Windows.
Update (November 2016)
This issue seems to have been resolved in newer versions of Mesa and/or X.org. Updating to Mesa 13.0 and X.org >=1.18.4 should solve this issue.
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