I want to simulate user input to a WPF TextBox. I want to input a character such that the OnPreviewTextInput event is triggered. I tried setting the Text through the Text proper
Another way to do this would be by using WinAPI, SendMessage to be specific:
[DllImport("user32.dll")]
public static extern int SendMessage(IntPtr hWnd, uint Msg, int wParam, int lParam);
Then call it this way, when the focus is on the TextBox:
SendMessage(new WindowInteropHelper(this).Handle, 0x0102, 72, 0)
0x0102 is the constant value for WM_CHAR and 72 is the keycode for H
(you can change this accordingly).
See the answer to How can I programmatically generate keypress events in C#? for a good description of how to simulate input events.
You could also do:
TextCompositionManager.StartComposition(
new TextComposition(InputManager.Current, textBox, "A"));
This will raise the PreviewTextInput event and then raise the TextInput event and change the text.