I\'m developing a video compression functionally; my ideas are below:
Here is Avt's answer updated and tested for Swift 3:
func resolutionForLocalVideo(url:URL) -> CGSize?
{
guard let track = AVURLAsset(url: url).tracks(withMediaType: AVMediaTypeVideo).first else { return nil }
let size = track.naturalSize.applying(track.preferredTransform)
return CGSize(width: fabs(size.width), height: fabs(size.height))
}
Video resolution in Swift:
func resolutionForLocalVideo(url:NSURL) -> CGSize?
{
guard let track = AVAsset(URL: url).tracksWithMediaType(AVMediaTypeVideo).first else { return nil }
let size = CGSizeApplyAffineTransform(track.naturalSize, track.preferredTransform)
return CGSize(width: fabs(size.width), height: fabs(size.height))
}
Solutions without preferredTransform
do not return correct values for some videos on the latest devices!
To get the resolution of the video use this :-
AVAssetTrack *videoTrack = nil;
AVURLAsset *asset = [AVAsset assetWithURL:[NSURL fileURLWithPath:originalVideo]];
NSArray *videoTracks = [asset tracksWithMediaType:AVMediaTypeVideo];
CMFormatDescriptionRef formatDescription = NULL;
NSArray *formatDescriptions = [videoTrack formatDescriptions];
if ([formatDescriptions count] > 0)
formatDescription = (CMFormatDescriptionRef)[formatDescriptions objectAtIndex:0];
if ([videoTracks count] > 0)
videoTrack = [videoTracks objectAtIndex:0];
CGSize trackDimensions = {
.width = 0.0,
.height = 0.0,
};
trackDimensions = [videoTrack naturalSize];
int width = trackDimensions.width;
int height = trackDimensions.height;
NSLog(@"Resolution = %d X %d",width ,height);
you can get the frameRate and bitrate as follows:-
float frameRate = [videoTrack nominalFrameRate];
float bps = [videoTrack estimatedDataRate];
NSLog(@"Frame rate == %f",frameRate);
NSLog(@"bps rate == %f",bps);