How do I create both a .lib file and an .exe file in Visual C++?

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后悔当初
后悔当初 2021-02-07 10:51

I currently have a console project which creates an .exe file; I want it to also create a .lib file so other projects, compiled as DLLs, would be able to call functions from the

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  • 2021-02-07 11:19

    It is amazing how many contributors arrogantly insists on an answer that is wrong, when they simply don't know the answer.

    To generate a .lib associated with your .exe place the following line in Pre-Link Event:

    "$(VC_ExecutablePath_x86)\lib.exe" /out:"$(OutDir)$(ProjectName).lib" "$(IntermediateOutputPath)*.obj"
    
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  • 2021-02-07 11:23

    Posting this just as a reference I know the original post was posted long time ago but this still applies to anyone who needs a solution to this problem.

    Go to the project you want to make a .lib file for and follow these steps:

    1. Right click on the project.
    2. Select Properties.
    3. Select Build Events.
    4. Select Pre-Link Event .
    5. Finally in the Command Line paste this:

      @ECHO ON @ECHO "$(VC_ExecutablePath_x86)\lib.exe" /out:"$(OutDir)$(ProjectName).lib" "$(IntermediateOutputPath)*.obj" "$(VC_ExecutablePath_x86)\lib.exe" /out:"$(OutDir)$(ProjectName).lib" "$(IntermediateOutputPath)*.obj"

    This will call the lib tool to generate the lib file out of the generated object files.

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  • 2021-02-07 11:38

    If any symbol in a Application (.exe) project is exported (e.g. with __declspec(dllexport) ), both the .exe and the .lib files will be generated See: Why does my Visual C++ .exe project build create .lib and .exp files?

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  • 2021-02-07 11:42

    It's not possible in general - static libraries and executables are completely different kinds of animal. The way to handle this situation is to create two projects - one for the library, which contains all the functionality. and one for the executable, which is a thin wrapper that simply calls functions in the library.

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  • 2021-02-07 11:42

    You don't "also link a lib", you create a static library project. The latter doesn't call the linker at all -- instead it compiles all your files with cl /c and combines the resulting .objs into a lib using lib.exe.

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