I\'m fairly new to PHP - programming in general. So basically what I need to accomplish is, create an array of x amount of numbers (created randomly) whose value add up
First off, this is a really cool problem. I'm almost sure that my approach doesn't even distribute the numbers perfectly, but it should be better than some of the other approaches here.
I decided to build the array from the lowest number up (and shuffle them at the end). This allows me to always choose a random range that will allows yield valid results. Since the numbers must always be increasing, I solved for the highest possible number that ensures that a valid solution still exists (ie, if n=4 and max=31, if the first number was picked to be 7, then it wouldn't be possible to pick numbers greater than 7 such that the sum of 4 numbers would be equal to 31).
$n = 4;
$max = 31;
$array = array();
$current_min = 1;
while( $n > 1 ) {
//solve for the highest possible number that would allow for $n many random numbers
$current_max = floor( ($max/$n) - (($n-1)/2) );
if( $current_max < $current_min ) throw new Exception( "Can't use combination" );
$new_rand = rand( $current_min, $current_max ); //get a new rand
$max -= $new_rand; //drop the max
$current_min = $new_rand + 1; //bump up the new min
$n--; //drop the n
$array[] = $new_rand; //add rand to array
}
$array[] = $max; //we know what the last element must be
shuffle( $array );
EDIT: For large values of $n
you'll end up with a lot of grouped values towards the end of the array, since there is a good chance you will get a random value near the max value forcing the rest to be very close together. A possible fix is to have a weighted rand, but that's beyond me.
sorry i missed 'no duplicates' too
-so need to tack on a 'deduplicator' ...i put it in the other question
To generate a series of random numbers with a fixed sum:
(basicaly to scale a random series to its new size)
Then there is rounding error to adjust for:
Some non-randomness resulting from doing it like this is if the magnitude of the source randoms is too small causing granularity in the result.
I dont have php, but here's a shot -
$n = ; //size of array
$targsum = ; //target sum
$ceiling = 0x3fff; //biggish number for rands
$sizedrands = array();
$firstsum=0;
$finsum=0;
//make rands, sum size
for( $count=$n; $count>0; $count--)
{ $arand=rand( 0, $ceiling );
$sizedrands($count)=$arand;
$firstsum+=$arand; }
//resize, sum resize
for( $count=$n; $count>0; $count--)
{ $sizedrands($count)=($sizedrands($count)*$targsum)/$firstsum;
$finsum+=$sizedrands($count);
}
//redistribute parts of rounding error randomly until done
$roundup=$targsum-$finsum;
$rounder=1; if($roundup<0){ $rounder=-1; }
while( $roundup!=0 )
{ $arand=rand( 0, $n );
if( ($rounder+$sizedrands($arand) ) > 0 )
{ $sizedrands($arand)+=$rounder;
$roundup-=$rounder; }
}
I'm not sure whether I understood you correctly, but try this:
$n = 4;
$max = 30;
$array = array();
do {
$random = mt_rand(0, $max);
if (!in_array($random, $array)) {
$array[] = $random;
$n--;
}
} while (n > 0);
Hope this will help you more....
Approch-1
$aRandomarray = array();
for($i=0;$i<100;$i++)
{
$iRandomValue = mt_rand(1000, 999);
if (!in_array($iRandomValue , $aRandomarray)) {
$aRandomarray[$i] = $iRandomValue;
}
}
Approch-2
$aRandomarray = array();
for($i=0;$i<100;$i++)
{
$iRandomValue = mt_rand(100, 999);
$sRandom .= $iRandomValue;
}
array_push($aRandomarray, $sRandom);