Consider:
struct mystruct_A
{
char a;
int b;
char c;
} x;
struct mystruct_B
{
int b;
char a;
} y;
The sizes of the structur
(The above answers explained the reason quite clearly, but seems not totally clear about the size of padding, so, I will add an answer according to what I learned from The Lost Art of Structure Packing, it has evolved to not limit to C
, but also applicable to Go
, Rust
.)
Rules:
int
should start at address divisible by 4, and long
by 8, short
by 2.char
and char[]
are special, could be any memory address, so they don't need padding before them.struct
, other than the alignment need for each individual member, the size of whole struct itself will be aligned to a size divisible by size of largest individual member, by padding at end.long
then divisible by 8, int
then by 4, short
then by 2.Order of member:
stu_c
and stu_d
from example below have the same members, but in different order, and result in different size for the 2 structs.Rules:
(n * 16)
bytes. (You can see in the example below, all printed hex addresses of structs end with 0
.)long double
).char
as member, its address could start at any address.Empty space:
test_struct_address()
below, the variable x
resides between adjacent struct g
and h
.x
is declared, h
's address won't change, x
just reused the empty space that g
wasted.y
.(for 64 bit system)
memory_align.c:
/**
* Memory align & padding - for struct.
* compile: gcc memory_align.c
* execute: ./a.out
*/
#include <stdio.h>
// size is 8, 4 + 1, then round to multiple of 4 (int's size),
struct stu_a {
int i;
char c;
};
// size is 16, 8 + 1, then round to multiple of 8 (long's size),
struct stu_b {
long l;
char c;
};
// size is 24, l need padding by 4 before it, then round to multiple of 8 (long's size),
struct stu_c {
int i;
long l;
char c;
};
// size is 16, 8 + 4 + 1, then round to multiple of 8 (long's size),
struct stu_d {
long l;
int i;
char c;
};
// size is 16, 8 + 4 + 1, then round to multiple of 8 (double's size),
struct stu_e {
double d;
int i;
char c;
};
// size is 24, d need align to 8, then round to multiple of 8 (double's size),
struct stu_f {
int i;
double d;
char c;
};
// size is 4,
struct stu_g {
int i;
};
// size is 8,
struct stu_h {
long l;
};
// test - padding within a single struct,
int test_struct_padding() {
printf("%s: %ld\n", "stu_a", sizeof(struct stu_a));
printf("%s: %ld\n", "stu_b", sizeof(struct stu_b));
printf("%s: %ld\n", "stu_c", sizeof(struct stu_c));
printf("%s: %ld\n", "stu_d", sizeof(struct stu_d));
printf("%s: %ld\n", "stu_e", sizeof(struct stu_e));
printf("%s: %ld\n", "stu_f", sizeof(struct stu_f));
printf("%s: %ld\n", "stu_g", sizeof(struct stu_g));
printf("%s: %ld\n", "stu_h", sizeof(struct stu_h));
return 0;
}
// test - address of struct,
int test_struct_address() {
printf("%s: %ld\n", "stu_g", sizeof(struct stu_g));
printf("%s: %ld\n", "stu_h", sizeof(struct stu_h));
printf("%s: %ld\n", "stu_f", sizeof(struct stu_f));
struct stu_g g;
struct stu_h h;
struct stu_f f1;
struct stu_f f2;
int x = 1;
long y = 1;
printf("address of %s: %p\n", "g", &g);
printf("address of %s: %p\n", "h", &h);
printf("address of %s: %p\n", "f1", &f1);
printf("address of %s: %p\n", "f2", &f2);
printf("address of %s: %p\n", "x", &x);
printf("address of %s: %p\n", "y", &y);
// g is only 4 bytes itself, but distance to next struct is 16 bytes(on 64 bit system) or 8 bytes(on 32 bit system),
printf("space between %s and %s: %ld\n", "g", "h", (long)(&h) - (long)(&g));
// h is only 8 bytes itself, but distance to next struct is 16 bytes(on 64 bit system) or 8 bytes(on 32 bit system),
printf("space between %s and %s: %ld\n", "h", "f1", (long)(&f1) - (long)(&h));
// f1 is only 24 bytes itself, but distance to next struct is 32 bytes(on 64 bit system) or 24 bytes(on 32 bit system),
printf("space between %s and %s: %ld\n", "f1", "f2", (long)(&f2) - (long)(&f1));
// x is not a struct, and it reuse those empty space between struts, which exists due to padding, e.g between g & h,
printf("space between %s and %s: %ld\n", "x", "f2", (long)(&x) - (long)(&f2));
printf("space between %s and %s: %ld\n", "g", "x", (long)(&x) - (long)(&g));
// y is not a struct, and it reuse those empty space between struts, which exists due to padding, e.g between h & f1,
printf("space between %s and %s: %ld\n", "x", "y", (long)(&y) - (long)(&x));
printf("space between %s and %s: %ld\n", "h", "y", (long)(&y) - (long)(&h));
return 0;
}
int main(int argc, char * argv[]) {
test_struct_padding();
// test_struct_address();
return 0;
}
Execution result - test_struct_padding()
:
stu_a: 8
stu_b: 16
stu_c: 24
stu_d: 16
stu_e: 16
stu_f: 24
stu_g: 4
stu_h: 8
Execution result - test_struct_address()
:
stu_g: 4
stu_h: 8
stu_f: 24
address of g: 0x7fffd63a95d0 // struct variable - address dividable by 16,
address of h: 0x7fffd63a95e0 // struct variable - address dividable by 16,
address of f1: 0x7fffd63a95f0 // struct variable - address dividable by 16,
address of f2: 0x7fffd63a9610 // struct variable - address dividable by 16,
address of x: 0x7fffd63a95dc // non-struct variable - resides within the empty space between struct variable g & h.
address of y: 0x7fffd63a95e8 // non-struct variable - resides within the empty space between struct variable h & f1.
space between g and h: 16
space between h and f1: 16
space between f1 and f2: 32
space between x and f2: -52
space between g and x: 12
space between x and y: 12
space between h and y: 8
Thus address start for each variable is g:d0 x:dc h:e0 y:e8
Rules for padding:
Why Rule 2: Consider the following struct,
If we were to create an array(of 2 structs) of this struct, No padding will be required at the end:
Therefore, size of struct = 8 bytes
Assume we were to create another struct as below:
If we were to create an array of this struct, there are 2 possibilities, of the number of bytes of padding required at the end.
A. If we add 3 bytes at the end and align it for int and not Long:
B. If we add 7 bytes at the end and align it for Long:
The start address of the second array is a multiple of 8(i.e 24). The size of the struct = 24 bytes
Therefore, by aligning the start address of the next array of the struct to a multiple of the largest member(i.e if we were to create an array of this struct, the first address of the second array must start at an address which is a multiple of the largest member of the struct. Here it is, 24(3 * 8)), we can calculate the number of padding bytes required at the end.
Data structure alignment is the way data is arranged and accessed in computer memory. It consists of two separate but related issues: data alignment and data structure padding. When a modern computer reads from or writes to a memory address, it will do this in word sized chunks (e.g. 4 byte chunks on a 32-bit system) or larger. Data alignment means putting the data at a memory address equal to some multiple of the word size, which increases the system’s performance due to the way the CPU handles memory. To align the data, it may be necessary to insert some meaningless bytes between the end of the last data structure and the start of the next, which is data structure padding.