Hey StackOverflow People,
I\'ve been trying to figure out this question for some time now but to no avail and I need some help. I have a UITableView
close t
you can make it right with some modification
lazy var refreshControl: UIRefreshControl = {
let refreshControl = UIRefreshControl()
refreshControl.tintColor = UIColor.red
return refreshControl
}()
//refreshControl.addTarget(self, action: #selector(handleRefresh), for: .valueChanged)
every PullToRefresh must have couple lines of code like this, that handleRefresh function, do whatever you need to refresh the page.
you just need to comment out addTarget line and add this function to your code ```
func scrollViewDidScroll(_ scrollView: UIScrollView) {
if scrollView.contentOffset.y < -80 { //change 80 to whatever you want
if !self.refreshControl.isRefreshing {
handleRefresh()
}
}
}
I wrote this code with the help of Ashkan Ghodrat's answer
you can still use refreshControl but with some modifications!
add these code to your viewController:
var canRefresh = true
override func scrollViewDidScroll(scrollView: UIScrollView) {
if scrollView.contentOffset.y < -100 { //change 100 to whatever you want
if canRefresh && !self.refreshControl.refreshing {
self.canRefresh = false
self.refreshControl.beginRefreshing()
self.refresh() // your viewController refresh function
}
}else if scrollView.contentOffset.y >= 0 {
self.canRefresh = true
}
}
and as usual in the end of your refresh logic in self.refresh() function add :
self.refreshControl.endRefreshing()
As per the Apple Docs, I don't see any way to modify UIRefreshControl
parameters.
link: https://developer.apple.com/library/ios/documentation/uikit/reference/UIRefreshControl_class/Reference/Reference.html
Use a third-party component like ODRefreshControl (to customize the scroll-distance in order to activate the refresh, modify the #define kMaxDistance
constant).
Don't use the UIRefreshControl
and instead implement your own logic in the -scrollViewDidScroll
method like:
- (void)scrollViewDidScroll:(UIScrollView *)scrollView
{
if ((scrollView.contentOffset.y + scrollView.frame.size.height) >= scrollView.contentSize.height) {
//refresh logic
}
}
For Swift 3.2 and above :
var canRefresh = true
func scrollViewDidScroll(_ scrollView: UIScrollView) {
if scrollView.contentOffset.y < -100 {
if canRefresh && !self.refreshControl.isRefreshing {
self.canRefresh = false
self.refreshControl.beginRefreshing()
self.handleRefresh()
}
} else if scrollView.contentOffset.y >= 0 {
self.canRefresh = true
}
}
The value for that is _snappingHeight
and you can set it to what ever you need like:
refreshControl.setValue(100, forKey: "_snappingHeight")
Note that this is a private API and although it’s tested on the appstore, it may reject in the future.