I need a base class like TInterfacedObject
but without reference counting (so a kind of TNonRefCountedInterfacedObject
).
This actually is the
In the unit Generics.Defaults there is a class TSingletonImplementation defined. Available in Delphi 2009 and above.
// A non-reference-counted IInterface implementation.
TSingletonImplementation = class(TObject, IInterface)
protected
function QueryInterface(const IID: TGUID; out Obj): HResult; stdcall;
function _AddRef: Integer; stdcall;
function _Release: Integer; stdcall;
end;
I did this. It can be used in place of TInterfacedObject with or without reference counting. It also has a name property - very useful when debugging.
// TArtInterfacedObject
// =============================================================================
// An object that supports interfaces, allowing naming and optional reference counting
type
TArtInterfacedObject = class( TInterfacedObject )
constructor Create( AReferenceCounted : boolean = True);
PRIVATE
FName : string;
FReferenceCounted : boolean;
PROTECTED
procedure SetName( const AName : string ); virtual;
PUBLIC
property Name : string
read FName
write SetName;
function QueryInterface(const AGUID : TGUID; out Obj): HResult; stdcall;
function SupportsInterface( const AGUID : TGUID ) : boolean;
function _AddRef: Integer; stdcall;
function _Release: Integer; stdcall;
end;
// =============================================================================
{ TArtInterfacedObject }
constructor TArtInterfacedObject.Create( AReferenceCounted : boolean = True);
begin
inherited Create;
FName := '';
FReferenceCounted := AReferenceCounted;
end;
function TArtInterfacedObject.QueryInterface(const AGUID: TGUID; out Obj): HResult;
const
E_NOINTERFACE = HResult($80004002);
begin
If FReferenceCounted then
Result := inherited QueryInterface( AGUID, Obj )
else
if GetInterface(AGUID, Obj) then Result := 0 else Result := E_NOINTERFACE;
end;
procedure TArtInterfacedObject.SetName(const AName: string);
begin
FName := AName;
end;
function TArtInterfacedObject.SupportsInterface(
const AGUID: TGUID): boolean;
var
P : TObject;
begin
Result := QueryInterface( AGUID, P ) = S_OK;
end;
function TArtInterfacedObject._AddRef: Integer;
begin
If FReferenceCounted then
Result := inherited _AddRef
else
Result := -1 // -1 indicates no reference counting is taking place
end;
function TArtInterfacedObject._Release: Integer;
begin
If FReferenceCounted then
Result := inherited _Release
else
Result := -1 // -1 indicates no reference counting is taking place
end;
// =============================================================================
There is no such class, but you can easily write your own, as others have shown. I do, however, wonder why you would need it. In my experience, there is seldom a real need for such a class, even if you want to mix object and interface references.
Also note that when you use such a class, you'll still have to take care of setting any interface references you have to such an object to nil before they leave scope and before you free the object. Otherwise you might get the situation the runtime tries to call _Release on a freed object, and that tends to cause an invalid pointer exception.
IOW, I would advise against using such a class at all.
You might consider TInterfacedPersistent. If you don't override GetOwner it does no ref-counting.
I don't know of any out-of-the-box base class, so I wrote my own (like you). Just put it in a common utils unit and you are done.
type
TPureInterfacedObject = class(TObject, IInterface)
protected
{ IInterface }
function QueryInterface(const IID: TGUID; out Obj): HResult; virtual; stdcall;
function _AddRef: Integer; stdcall;
function _Release: Integer; stdcall;
end;
{ TPureInterfacedObject }
function TPureInterfacedObject.QueryInterface(const IID: TGUID; out Obj): HResult;
begin
Result := E_NOINTERFACE;
end;
function TPureInterfacedObject._AddRef: Integer;
begin
Result := -1;
end;
function TPureInterfacedObject._Release: Integer;
begin
Result := -1;
end;