Set Height and Width of Stage and Scene in javafx

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鱼传尺愫
鱼传尺愫 2021-02-07 08:37
  • I develop one javafx application.
  • In my application there are two scenes and one stage.
  • In application the height and width for both scenes are same or c
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3条回答
  • 2021-02-07 09:13

    That is because the Stage adapts its size to the scene, unless explicitly instructed diferently...

    To here is one solution:

    stage.setScene(scene2);
    stage.setHeight(1000);
    stage.setWidth(1000);
    

    And a sample application:

    import javafx.application.Application;
    import javafx.event.ActionEvent;
    import javafx.event.EventHandler;
    import javafx.scene.Scene;
    import javafx.scene.control.Button;
    import javafx.scene.layout.AnchorPane;
    import javafx.stage.Stage;
    
    public class Test extends Application {
    
        @Override
        public void start(final Stage stage) throws Exception {
    
            AnchorPane anchor1 = new AnchorPane();
            final Scene scene1 = new Scene(anchor1, 250, 250);
            Button boton1 = new Button();
            anchor1.getChildren().add(boton1);
    
            AnchorPane anchor2 = new AnchorPane();
            final Scene scene2 = new Scene(anchor2, 500, 500);
            Button boton2 = new Button();
            anchor2.getChildren().add(boton2);
    
            boton2.setOnAction(new EventHandler<ActionEvent>() {
    
                @Override
                public void handle(ActionEvent arg0) {
                    // TODO Auto-generated method stub
                    stage.setScene(scene1);
                    stage.setHeight(1000);
                    stage.setWidth(1000);
                }
            });
    
            boton1.setOnAction(new EventHandler<ActionEvent>() {
    
                @Override
                public void handle(ActionEvent arg0) {
                    // TODO Auto-generated method stub
                    stage.setScene(scene2);
                    stage.setHeight(1000);
                    stage.setWidth(1000);
                }
            });
            stage.setScene(scene1);
            stage.show();
        }
    
        public static void main(String[] args) {
            launch(args);
        }
    }
    
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  • 2021-02-07 09:17

    As I understand the problem above posted. I think the stage is good enough to set the preferred height and width as per the listener get the newer request to apply on the windows size. But it has some limitations, if you maximize or minimize the javaFX screen and will try to navigate to other screen then other screen will be having same window size but the scene content will distorted into the default height and width of it, e.g take a login and home scene in javafx (all scene is screated with fxml). Login.fxml is initialized by its controller. As you have mentioned that scene is initialized in constructor, so it must be the controller of the related fxml(as of now FXML is tight coupled with controller). You are going to set the scene size(height & width) in constructor itself.

    1.) LoginController for login.fxml

     import javafx.beans.value.ChangeListener;
        import javafx.beans.value.ObservableValue;
        import javafx.fxml.FXMLLoader;
        import javafx.scene.Parent;
        import javafx.scene.Scene;
        import javafx.stage.Stage;
    
        import java.io.IOException;
    
        class LoginController  {
    
            private Stage stage;
            private Scene scene;
            private Parent parent;
            @FXML  
            private Button gotoHomeButton;        
    
            public LoginController()  throws Exception {
                FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("/fxml/login.fxml"));
                fxmlLoader.setController(this);
                try {
                    parent = (Parent) fxmlLoader.load();
                    // set height and width here for this login scene
                    scene = new Scene(parent, 1000, 800);
                } catch (IOException ex) {
                    System.out.println("Error displaying login window");
                    throw new RuntimeException(ex);
                }
            }
    
            // create a launcher method for this. Here I am going to take like below--
            public void launchLoginScene(Stage stage) {
               this.stage = stage;
                stage.setScene(scene);
                stage.setResizable(true);
    
                stage.widthProperty().addListener(new ChangeListener<Number>() {
                    @Override
                    public void changed(ObservableValue<? extends Number> observableValue, Number number, Number number2) {
                        setCurrentWidthToStage(number2); 
                    }
                });
    
                stage.heightProperty().addListener(new ChangeListener<Number>() {
                    @Override
                    public void changed(ObservableValue<? extends Number> observableValue, Number number, Number number2) {
                        setCurrentHeightToStage(number2);
                    }
                });
    
                //Don't forget to add below code in every controller
                stage.hide();
                stage.show();
    
            }
    
             @FXML
            public void authenticateUser(ActionEvent actionEvent) { 
    
            // write your logic to authenticate user
    
    
             // 
             new HomeController().displayHomeScreen(stage);
    
            } 
    
            private void setCurrentWidthToStage(Number number2) {
                stage.setWidth((double) number2);
            }
    
            private void setCurrentHeightToStage(Number number2) {
                stage.setHeight((double) number2);
            }
        }
    

    2.) Same for HomeController --

    public class HomeController {
    
        private Parent parent;
        private Stage stage;
        private Scene scene;
    
    
        public HomeController (){
            FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("/fxml/home.fxml"));
            fxmlLoader.setController(this);
            try {
                 parent = (Parent) fxmlLoader.load();
                    // set height and width here for this home scene
                    scene = new Scene(parent, 1000, 800);
            } catch (IOException e) {
             // manage the exception
            }
        }
    
        public void displayHomeScreen(Stage stage){
            this.stage = stage;
            stage.setScene(scene); 
    
            // Must write
            stage.hide()
            stage.show();
        }
    }
    

    3.) Main class

    import javafx.application.Application;
    
    import javafx.stage.Stage;
    
    public class Main extends Application {
    
        @Override
        public void start(Stage primaryStage) throws Exception{
            new LoginController().launchLoginScene(primaryStage);
        }
    
    
        public static void main(String[] args) {
            launch(args);
        }
    }
    

    Just try to put Stage.hide() before Stage.show() in every controller. I hope this will help you out.

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  • 2021-02-07 09:20

    I know this is an old topic, but this (bug?) still persists in Java7u75.

    I ran into the same issue... the solution offered by shambhu above does work, but results in a visible "window switching" effect:

    stage.hide();
    stage.show();
    

    I found that the following code solves the problem (gets the stage to "refresh") without any visible effects:

    final boolean resizable = stage.isResizable();
    stage.setResizable(!resizable);
    stage.setResizable(resizable);
    
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