I\'m working on an app that at some point requires keyboard input. My app uses OpenGL ES for display, and I have my own graphics framework that can display a text field, and kno
I can't point you at a working example, but I believe what you're looking for is here http://developer.apple.com/library/ios/#documentation/UIKit/Reference/UIKeyInput_Protocol/Reference/Reference.html#//apple_ref/occ/intf/UIKeyInput
The basic idea is that you implement the UIKeyInput
protocol on a UIResponder
object, such as a UIView
. Make the view the firstResponder and the keyboard should automatically appear. The UIKeyInput
protocol gives you simple feedback for inserting a character and deleting a character when the user presses buttons on the keyboard.
This isn't working code, but it would look something like this:
@interface MyKeyboardView : UIView <UIKeyInput>
@end
@implementation MyKeyboardView
- (void)insertText:(NSString *)text {
// Do something with the typed character
}
- (void)deleteBackward {
// Handle the delete key
}
- (BOOL)hasText {
// Return whether there's any text present
return YES;
}
- (BOOL)canBecomeFirstResponder {
return YES;
}
@end
when the view is attched, make it the first responder to show the keyboard
[myView becomeFirstResponder];
or resign first responder to dismiss the keyboard
[myView resignFirstResponder];
Edit: make sure your view is attached to the view hierarchy or this probably won't do anything.