Here is my sample code:
from xml.dom.minidom import *
def make_xml():
doc = Document()
node = doc.createElement(\'foo\')
node.innerText = \'bar\'
@Daniel
Thanks for the reply, I also figured out how to do it with the minidom (I'm not sure of the difference between the ElementTree vs the minidom)
from xml.dom.minidom import *
def make_xml():
doc = Document();
node = doc.createElement('foo')
node.appendChild(doc.createTextNode('bar'))
doc.appendChild(node)
return doc
if __name__ == '__main__':
make_xml().writexml(sys.stdout)
I swear I tried this before posting my question...
Setting an attribute on an object won't give a compile-time or a run-time error, it will just do nothing useful if the object doesn't access it (i.e. "node.noSuchAttr = 'bar'
" would also not give an error).
Unless you need a specific feature of minidom
, I would look at ElementTree
:
import sys
from xml.etree.cElementTree import Element, ElementTree
def make_xml():
node = Element('foo')
node.text = 'bar'
doc = ElementTree(node)
return doc
if __name__ == '__main__':
make_xml().write(sys.stdout)