Linking error for inline functions

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悲&欢浪女
悲&欢浪女 2021-02-07 00:36

I am trying to compile the sample code \"SonofGrab\" using XCode 4.5.1 on OS X 10.8.

One function is defined like this in controller.m

inline uint32_t Ch         


        
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  • 2021-02-07 00:42

    That to me, looks like a bug. This simple case exhibits the same error:

    inline void foo() {}
    int main() {
        foo();
    }
    

    Yields:

    $ clang test-inline.c
    Undefined symbols for architecture x86_64:
      "_foo", referenced from:
          _main in test-inline-MfUY0X.o
    ld: symbol(s) not found for architecture x86_64
    clang: error: linker command failed with exit code 1 (use -v to see invocation)
    

    That has got to be wrong!? Unless I'm totally missing something about inline.

    Edit: Oh no, wait, check out this - http://clang.llvm.org/compatibility.html#inline

    Basically it appears I didn't understand inline fully, either. And nor did the person writing that sample code at Apple!

    The inline on the ChangeBits function means that that definition is to be used only for inlining. Not that the function should always be inlined. There must be another, non-inline definition available elsewhere in the application otherwise it's illegal. Hence the link error as no non-inline ChangeBits is provided.

    The real solution is to declare ChangeBits as static inline since that tells the compiler that the definition is local to that translation unit only and there does not therefore need to be a non-inline definition.

    More information on the LLVM page I linked to, though. Hope that helps!

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