I have sets of data in a matrix. I want to plot on set and then use a keyboard input to move to another one. It\'s simply possible this way:
for t=1:N
plot(dat
This demo shows you how to use either the left and right arrows of the keyboard to switch data set or even the mouse wheel.
It uses the KeyPressFcn
and/or WindowScrollWheelFcn
event of the figure.
function h = change_dataset_demo
%// sample data
nDataset = 8 ;
x = linspace(0,2*pi,50).' ; %'// ignore this comment
data = sin( x*(1:nDataset) ) ;
index.max = nDataset ;
index.current = 1 ;
%// Plot the first one
h.fig = figure ;
h.plot = plot( data(:,index.current) ) ;
%// store data in figure appdata
setappdata( h.fig , 'data', data )
setappdata( h.fig , 'index', index )
%// set the figure event callbacks
set(h.fig, 'KeyPressFcn', @KeyPressFcn_callback ) ; %// Set figure KeyPressFcn function
set(h.fig, 'WindowScrollWheelFcn',@mouseWheelCallback) %// Set figure Mouse wheel function
guidata( h.fig , h )
function mouseWheelCallback(hobj,evt)
update_display( hobj , evt.VerticalScrollCount )
function KeyPressFcn_callback(hobj,evt)
if ~isempty( evt.Modifier ) ; return ; end % Bail out if there is a modifier
switch evt.Key
case 'rightarrow'
increment = +1 ;
case 'leftarrow'
increment = -1 ;
otherwise
% do nothing
return ;
end
update_display( hobj , increment )
function update_display( hobj , increment )
h = guidata( hobj ) ;
index = getappdata( h.fig , 'index' ) ;
data = getappdata( h.fig , 'data' ) ;
newindex = index.current + increment ;
%// roll over if we go out of bound
if newindex > index.max
newindex = 1 ;
elseif newindex < 1
newindex = index.max ;
end
set( h.plot , 'YData' , data(:,newindex) ) ;
index.current = newindex ;
setappdata( h.fig , 'index', index )
This will roll over when the end of the data set is reached.
done a little gif too but it's a lot less impressive because it does not show the keyboard/mouse action, only the graph updates :
You can use mouse clicks combined with ginput. What you can do is put your code in a while
loop and wait for the user to click somewhere on the screen. ginput
pauses until some user input has taken place. This must be done on the figure screen though. When you're done, check to see which key was pushed then act accordingly. Left click would mean that you would plot the next set of data while right click would mean that you plot the previous set of data.
You'd call ginput
this way:
[x,y,b] = ginput(1);
x
and y
denote the x
and y
coordinates of where an action occurred in the figure window and b
is the button you pushed. You actually don't need the spatial coordinates and so you can ignore them when you're calling the function.
The value of 1 gets assigned a left click and the value of 3 gets assigned a right click. Also, escape (on my computer) gets assigned a value of 27. Therefore, you could have a while
loop that keeps cycling and plotting things on mouse clicks until you push escape. When escape happens, quit the loop and stop asking for input.
However, if you want to use arrow keys, on my computer, the value of 28 means left arrow and the value of 29 means right arrow. I'll put comments in the code below if you desire to use arrow keys.
Do something like this:
%// Generate random data
clear all; close all;
rng(123);
data = randn(100,10);
%// Show first set of points
ii = 1;
figure;
plot(data(:,ii), 'b.');
title('Data set #1');
%// Until we decide to quit...
while true
%// Get a button from the user
[~,~,b] = ginput(1);
%// Left click
%// Use this for left arrow
%// if b == 28
if b == 1
%// Check to make sure we don't go out of bounds
if ii < size(data,2)
ii = ii + 1; %// Move to the right
end
%// Right click
%// Use this for right arrow
%// elseif b == 29
elseif b == 3
if ii > 1 %// Again check for out of bounds
ii = ii - 1; %// Move to the left
end
%// Check for escape
elseif b == 27
break;
end
%// Plot new data
plot(data(:, ii), 'b.');
title(['Data set #' num2str(ii)]);
end
Here's an animated GIF demonstrating its use: