This might sound a silly question but since I\'m quite new to Xamarin, I\'ll go for it.
So I have a Xamarin.Forms solution and there\'s an Android project plus a Portabl
The solution is indeed in the provided link if you use Xamarin.Forms.Labs. If you only use Xamarin.Forms, it's almost the same thing you gotta do by using the DependencyService. It's easier than it seems. http://developer.xamarin.com/guides/cross-platform/xamarin-forms/dependency-service/
I suggest reading this post where I almost broke my brain trying to understand. http://forums.xamarin.com/discussion/comment/95717
For convenience, here's a working example that you could adapt if you didn't already finish your work:
Create an interface in your Xamarin.Forms project.
using Klaim.Interfaces;
using Xamarin.Forms;
namespace Klaim.Interfaces
{
public interface IImageResizer
{
byte[] ResizeImage (byte[] imageData, float width, float height);
}
}
Create the service/custom renderer in your Android project.
using Android.App;
using Android.Graphics;
using Klaim.Interfaces;
using Klaim.Droid.Renderers;
using System;
using System.IO;
using Xamarin.Forms;
using Xamarin.Forms.Platform.Android;
[assembly: Xamarin.Forms.Dependency (typeof (ImageResizer_Android))]
namespace Klaim.Droid.Renderers
{
public class ImageResizer_Android : IImageResizer
{
public ImageResizer_Android () {}
public byte[] ResizeImage (byte[] imageData, float width, float height)
{
// Load the bitmap
Bitmap originalImage = BitmapFactory.DecodeByteArray (imageData, 0, imageData.Length);
Bitmap resizedImage = Bitmap.CreateScaledBitmap(originalImage, (int)width, (int)height, false);
using (MemoryStream ms = new MemoryStream())
{
resizedImage.Compress (Bitmap.CompressFormat.Jpeg, 100, ms);
return ms.ToArray ();
}
}
}
}
So when you call this:
byte[] test = DependencyService.Get<IImageResizer>().ResizeImage(AByteArrayHereCauseFun, 400, 400);
It executes Android code and returns the value into your Forms project.