I want to build simple video app thats views a video form youtube links thats users add. I didn\'t find \"VideoView\" I mean If image view is for image what is UIView for video
import AVFoundation
import AVKit
class ViewController: UIViewController {
var player = AVPlayer()
var playerController = AVPlayerViewController()
func playVideo() {
let videoURL = NSURL(string: videoUrl)
player = AVPlayer(url: videoURL! as URL)
let playerController = AVPlayerViewController()
playerController.player = player
self.addChildViewController(playerController)
// Add your view Frame
playerController.view.frame = self.view.frame
// Add subview in your view
self.view.addSubview(playerController.view)
player.play()
}
func stopVideo() {
player.pause()
}
}
In Xcode 10 (with a bit less code):
Create a View Controller that derives from AVPlayerViewController:
import UIKit
import AVKit
class VideoPlayerViewController: AVPlayerViewController {
override func viewDidLoad() {
super.viewDidLoad()
let videoURL = Bundle.main.url(forResource: "video", withExtension: "mp4")!
self.player = AVPlayer(url: videoURL)
}
override func viewDidAppear(_ animated: Bool) {
self.player?.play()
}
}
Don't forget to connect this custom class in the storyboard's identity inspector :)
Note: this example uses video URL pointing to a bundle's resource.
To play video apple has provided MPMovieViewController see this https://developer.apple.com/library/prerelease/ios/documentation/MediaPlayer/Reference/MPMoviePlayerController_Class/index.html
and this
http://www.brianjcoleman.com/tutorial-play-video-swift/
In youtube Video case we got embedded links are used so for that you will get help from this https://github.com/gilesvangruisen/Swift-YouTube-Player
There is no object in the original library that performs video viewing function. But you can import the MediaPlayer
framework in your project and add it programmatically.
Here is a Swift example
import MediaPlayer
class Step1ViewController: UIViewController {
var moviePlayer: MPMoviePlayerController?
override func viewDidLoad() {
super.viewDidLoad()
playVideo()
}
func playVideo() {
let videoView = UIView(frame: CGRectMake(self.view.bounds.origin.x, self.view.bounds.origin.y, self.view.bounds.width, self.view.bounds.height))
let pathToEx1 = NSBundle.mainBundle().pathForResource("myVideoFile", ofType: "mp4")
let pathURL = NSURL.fileURLWithPath(pathToEx1!)
moviePlayer = MPMoviePlayerController(contentURL: pathURL)
if let player = moviePlayer {
player.view.frame = videoView.bounds
player.prepareToPlay()
player.scalingMode = .AspectFill
videoView.addSubview(player.view)
}
self.view.addSubview(videoView)
}
}
As for further customisations and app notifications it has a bunch of in-build possibilities. So check it out.