Depth-First search in Python

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南笙
南笙 2021-02-06 13:37

I\'m trying to do a Depth-First search in Python but it\'s not working.

Basically we have a peg-solitaire board:

[1,1,1,1,1,0,1,1,1,1]

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  • 2021-02-06 14:09

    It doesn't appear that you're creating new nodes, just re-using existing ones. DFS requires some kind of stack (either the call stack, or your own stack). Where is that?

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  • 2021-02-06 14:09

    The basic algorithmic problem is that the succ function always only produces just one possible move for a given board state. Even if there would be more than one possible moves, the succ function just returns the first one it can find. A depth first search needs to process all possible moves in each state.

    Further problems might then come from the fact that create_new_node, despite it's name, doesn't really create a new node, but modifies the existing one. For depth first search where you want to keep the previous node around it would be better if this function actually created a copy of the list it get's as a parameter.

    Also, when checking for the possibility to go backwards in succ, you only try to do so if pos > 2. That's too restrictive, pos > 1 would also be ok.

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  • 2021-02-06 14:21

    The normal way to implement DFS in a situation where each step is a "move" from a "board position" to some possible next one, until a goal is reached, is as follows (pseudocode)

    seenpositions = set()
    currentpositions = set([startingposition])
    while currentpositions:
      nextpositions = set()
      for p in currentpositions:
        seenpositions.add(p)
        succ = possiblesuccessors(p)
        for np in succ:
          if np in seenpositions: continue
          if isending(np): raise FoundSolution(np)
          nextpositions.add(np)
      currentpositions = nextpositions
    raise NoSolutionExists()
    

    You probably also want to keep backward links to be able to emit, at the end, the series of moves leading to the found solution (if any), but that's an ancillary problem.

    I don't recognize a trace of this general structure (or reasonable variant thereof) in your code. Why not try to record it this way? You only need to code possiblesuccessors and isending (if you insist on keeping a position as a list you'll have to turn it into a tuple to check membership in set and add to set, but, that's pretty minor;-).

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  • 2021-02-06 14:29

    Well, first of all a depth-first search assumes a tree. Now, that makes sense here as you have several possible moves in most cases. A depth first-search would simply try the first possible move, and then the first possible move in the new situation, and the first possible move in that new situation, until success or no more possible moves, in which case it would back up until it finds a move it hasn't tried, and go down again.

    The "correct" way of doing that is with recursion. You have no recursion in your system as far as I can see.

    Something like this would work (pythonic psuedo codeish english):

    def try_next_move(self, board):
        for each of the pegs in the board:
            if the peg can be moved:
                new_board = board with the peg moved
                if new_board is solved:
                    return True
                if self.try_next_move(new_board):
                    return True
                # That move didn't lead to a solution. Try the next.
        # No move  worked.
        return False
    
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