Of late I\'m facing the issues that points finger to VC6 compiler.
Few of them are:
Well, here's the thing. The VC6 compiler sucks. However... the IDE is pretty good.
VS2005 has much better source control support. Otherwise, it's much slower debugging, has a crappy output pane that exponentially decays on inserting output lines (what absolute garbage coding is that?), the help system is many times slower, and debug and continue (possibly Microsoft's best feature over other IDEs) is considerably more broken.
.NET? Sure, VS20xx is the only way to go. However, for one small client that is sticking with VC6/MFC (for interfaces to embedded systems, etc) I actually enjoy working with VC6. It's just FAST.
2008? I'd like to... but it takes a while for my clients to migrate. Nobody has, yet.
Are you updating the OS any time soon? When I researched moving our apps to Vista, I found that Vista doesn't officially support anything before VS 2005 (except for VB 6), and has a page-long list of possible little problems with VS 2005 that may or may not bite you. I recommended delaying until VS 2008 SP1 was available (i.e., when VS 2008 was really usable), and doing the compiler changeover first.
If the project is a special one for a few customers who run it soley on old NT machines, you may want to keep it at VS 6. If you are selling it for any sort of general consumption, you will need to make it Vista-compatible at some point (or 7-compatible, or whatever), and you will need to upgrade.
General rule seems to be that a new version is an upgrade and is thus worthwhile.
However! you have to pick the right time for it, there are so many bugs fixed, but you then need to be aware of the new bugs and variations from the standard.
Set aside time for the upgrade. Upgrading compiler versions could well be a project in its own right, make sure you have stable code and good tests before you do an upgrade and when you finish prove that it is still working the same.
You may be forced to upgrade when you start to develop for Vista as VC6 doesn't provide for code signing easily and the redist is not in a form that Vista likes. (want at least VC2K5)
No, it was time to say goodbye to it a decade ago. Here are a few reasons why:
It is broken, and it was always broken. It was designed to compile a language that ceased existing about the same time as the compiler was relased (when the language was standardized), and it failed even at that task, with countless bugs, some of which have been fixed in the half-dozen service packs that were released. But not all of them, and not even all the critical ones.
Of course, the downside to this is that your application is most likely just as broken. (not because you're bad programmers, but because it targets a broken compiler. It has to be broken to be accepted by VC6)
Porting that to a standards-compliant compiler is likely to be a lot of work. Don't assume that you can just import your old projects, click "build", and it'll work.
So if you're part of a big business that can't just take a month off to switch compilers, you might have to port it as a side project, while part of the team is maintaining the VC6 version. Don't scrap VC6 until you've successfully ported everything, and it works.
You can learn to live with VC6s foibles. It almost has a certain retro charm these days. We've been repeatedly providing "just one last VC6 release" of some libraries to a customer for years now. Hard to argue with a customer prepared to pay for the extra work backporting and maintaining a branch. But at some point the cost for us to backport newer features developed in newer VCs will exceed the cost of them upgrading at their end (especially as more boost and Intel TBB creeps into the codebase's head). Or at least I hope that's what'll happen! Worst case it'll happen just as flaky C++0x support appears and we'll be stuck supporting that for them for 10 years...
VC6 cannot do much of any kind of modern C++. I recall I tried to use one of the boost libraries ages ago like probably Graph and it was giving "INTERNAL COMPILER ERROR" all over the place so eventually I chucked that in.