I have a template that I would like to conditionally compile depending on the type of the argument. I only care about differentiating between \"Plain Old Data\" (POD), i.e., in
You can do it without enable_if, because all you need is to dispatch depending on type traits. enable_if is used to add/remove template instantiations to/from overload resolution. You may want to use call traits to choose the best method to pass objects to your function. As a rule, objects should be passed by reference, whereas POD is passed by value. call_traits let's you choose between const and non-const references. The code below uses const reference.
#include <boost/type_traits.hpp>
#include <boost/call_traits.hpp>
template <typename T>
class foo {
public:
void bar(typename boost::call_traits<T>::param_type obj) {
do_something(obj, boost::is_pod<T>());
}
private:
void do_something(T obj, const boost::true_type&)
{
// do something for POD
}
void do_something(const T& obj, const boost::false_type&)
{
// do something for classes
}
};
Using preprocessor here is not possible. Have a look at Boost Enable If library instead.
Specifically, in your case it would look like (not tested):
void bar (typename enable_if <is_pod <T>, T>::type do_something)
{
// if is POD
}
void bar (typename disable_if <is_pod <T>, T>::type do_something)
{
// if not
}
You can't solve this with the preprocessor, since it doesn't know about C++. (It's a dumb text replacement tool.) Use templates to do this.
Assuming IsPod<T>::result
returns something alike Boolean<true>
/Boolean<false>
:
template<T>
class foo
{
void do_something(T obj, Boolean<true> /*is_pod*/)
{
// do something for simple types
}
void do_something(T obj, Boolean<false> /*is_pod*/)
{
// do something for classes/structs
}
void bar(T obj)
{
do_something(obj, IsPod<T>::result());
}
}