Created a new flutter project from Android Studio using the wizard.
Newly created project folder does not have any of the Pods folders or podfile in the ios directory.
Once you run flutter build ios
a Podfile
and Podfile.lock
will be created for you in the ios
directory.
Follow the steps in the deploy steps official documentation.
Here is what I usually do:
You may also want to do
pod repo update
flutter:
plugin:
platforms:
ios:
pluginClass: AppDelegate
You need to add the above lines to the pubspec.yaml and then the pub would automatically generate the Podfile inside the ios folder.
I will suggest simply go to your Flutter Package and do flutter create .
It will automatically create all the missing files and even Podfile.
I have used this command in my project and it is fruitful.
Recently, I encountered the same problem. No Podfile created even when I add dependency packages in the pubspec.yaml file. In the end, I have to manually add a Pod file in the ios directory and issue 'pod deintegrate', 'pod setup' and 'pod install'.
Here is my podfile. You can try it:
# Uncomment this line to define a global platform for your project
platform :ios, '9.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
pod 'Firebase/Core'
pod 'FBSDKLoginKit' #optional
pod 'GoogleAnalytics'
def parse_KV_file(file, separator='=')
file_abs_path = File.expand_path(file)
if !File.exists? file_abs_path
return [];
end
pods_ary = []
skip_line_start_symbols = ["#", "/"]
File.foreach(file_abs_path) { |line|
next if skip_line_start_symbols.any? { |symbol| line =~ /^\s*#{symbol}/ }
plugin = line.split(pattern=separator)
if plugin.length == 2
podname = plugin[0].strip()
path = plugin[1].strip()
podpath = File.expand_path("#{path}", file_abs_path)
pods_ary.push({:name => podname, :path => podpath});
else
puts "Invalid plugin specification: #{line}"
end
}
return pods_ary
end
target 'Runner' do
# Prepare symlinks folder. We use symlinks to avoid having Podfile.lock
# referring to absolute paths on developers' machines.
use_frameworks!
system('rm -rf .symlinks')
system('mkdir -p .symlinks/plugins')
# Flutter Pods
generated_xcode_build_settings = parse_KV_file('./Flutter/Generated.xcconfig')
if generated_xcode_build_settings.empty?
puts "Generated.xcconfig must exist. If you're running pod install manually, make sure flutter packages get is executed first."
end
generated_xcode_build_settings.map { |p|
if p[:name] == 'FLUTTER_FRAMEWORK_DIR'
symlink = File.join('.symlinks', 'flutter')
File.symlink(File.dirname(p[:path]), symlink)
pod 'Flutter', :path => File.join(symlink, File.basename(p[:path]))
end
}
# Plugin Pods
plugin_pods = parse_KV_file('../.flutter-plugins')
plugin_pods.map { |p|
symlink = File.join('.symlinks', 'plugins', p[:name])
File.symlink(p[:path], symlink)
pod p[:name], :path => File.join(symlink, 'ios')
}
end
#pre_install do |installer|
# workaround for https://github.com/CocoaPods/CocoaPods/issues/3289
# Pod::Installer::Xcode::TargetValidator.send(:define_method, :verify_no_static_framework_transitive_dependencies) {}
#end
post_install do |installer|
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|
config.build_settings['ENABLE_BITCODE'] = 'NO'
config.build_settings['SWIFT_VERSION'] = '4.2'
end
# Peter aded on 8 Oct 2018
# workaround for https://github.com/CocoaPods/CocoaPods/issues/7463
#target.headers_build_phase.files.each do |file|
# file.settings = { 'ATTRIBUTES' => ['Public'] }
#end
end
end
Also, I tried using Vcode to create a new Flutter project. Add package in pubspec.yaml file, save and the podfile was automatically created,
Create a new Flutter project using Vcode