While I realize resources themselves are defined in XML files, if I have an XML file of my own type that I wish to use, should I be storing them in \"res/xml\"?
Is there
If you prefer ease of coding over lightning fast speed then I would use the Simple XML library instead. It is just easier to program for. I wrote a blog post that you can view that explains how to include it in a project of yours.
First knowing how to correctly Access Files in Android:
You might need access your original files and directories. If you do, then saving your files in res/
won't work for you, because the only way to read a resource from res/ is with the resource ID
. Instead, you can save your resources in the assets/ directory.
Files saved in the assets/ directory are not given a resource ID, so you can't reference them through the R class or from XML resources. Instead, you can query files in the assets/ directory like a normal file system and read raw data using AssetManager.
However, if all you require is the ability to read raw data (such as a video or audio file), then save the file in the res/raw/ directory and read a stream of bytes using openRawResource().
Accessing XML Files
http://developer.android.com/guide/topics/resources/accessing-resources.html#ResourcesFromXml
res/xml/
Arbitrary XML files that can be read at runtime by calling Resources.getXML()
Source
Resources res = activity.getResources();
XmlResourceParser xrp = res.getXml(R.xml.the_file_name_aka_resource_ID);
I would go with adding the XML resource inside the res
folder with the specific resource type. Its a convention that I have adapted to, having all my files in the same directory for organization.
If you add your XML file inside of res/xml
it can be accessed anytime at run-time via Resources.getXML()