I\'m having trouble debugging C++ files of my library module.
Is this possible in general?
The debugging works fine if the application project contains the c++ c
The reason seems to be, that a release version of the lib is created, which does not support debugging, even if the app is built with debug options.
Solution:
To solve this issue, do the following workaround. It ensures that a debug version is built.
In your apps build.gradle change:
compile project(':nativelib')
to
compile project(path: ':nativelib' , configuration: 'debug')
In the libs build.gradle add:
android {
publishNonDefault true //this line
compileSdkVersion 24
buildToolsVersion "25.0.2"
defaultConfig {
...
}
...
}
Updates:
See the google issue for updates:
https://code.google.com/p/android/issues/detail?id=222276
I had the similar issue with my own libraries some months ago because I thought that if I added the -g (gcc) flag it would generate the debug symbols, as the desktop (linux, unix kernel) apps.
But, actually it does not work to generate debug symbols.
I see that you use Cmake as a external build tool and clang compiler.
So in my case I configure my cmake script with gcc but out of gradle scripting, but I think it will be the same, I add -mapcs-frame in the CMAKE_CXX_FLAGS.
externalNativeBuild {
cmake {
arguments "-DANDROID_PLATFORM_LEVEL=${11}",
'-DANDROID_TOOLCHAIN=gcc',
'-DANDROID_STL=gnustl_static',
'DCMAKE_CXX_FLAGS=-mapcs-frame'
}
}
I know that if you use clang compile may be this flag could not work. But my idea was to share my experience with android native debugging.
I Hope this clues could help you.
Cheers.
Unai.
I had the same error ("Attention! No symbol directories found - please check your native debug configuration."). My solution was (Android Studio 3.2):
Run → Edit Configuration → "Debugger" tab → add your working path to Symbol Directories.