Event Listeners in Java

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陌清茗
陌清茗 2021-02-06 03:44

I\'ve been working with event listeners in AS3, but seems like there is none in java (except for graphics components). It\'s surprising.

The question is, how could i imp

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  • 2021-02-06 03:46

    You can define a Listener interface:

    public interface EventListener {
        void fireEvent (Event e);
    }
    

    Then in your code:

    EventListener lst = new EventListener() {
        @Override
        public void fireEvent (Event e) {
            //do what you want with e
        }
    }
    
    someObject.setListener(lst);
    someObject.somethingHappened();
    

    Then in someObject (in practice you would probably hold a list of listeners):

    public class SomeObject {
        private EventListener lst;
    
        public void setListener (EventListener lst) {
            this.lst = lst;
        }
    
        public void somethingHappened () {
            lst.fireEvent(new Event("Something Happened"));
        }
    }
    
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  • 2021-02-06 03:52

    You don't need frameworks or Observer class. It's all built into the Java Beans spec since version 1.0 in 1995. It was supposed to be Java's answer to VB properties.

    Here's a tutorial:

    http://docs.oracle.com/javase/tutorial/uiswing/events/propertychangelistener.html

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  • 2021-02-06 03:54

    You can implement kind of listeners in Java extending Observable class for the objects you want to observe, and on the listeners, you implement Observer.

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  • 2021-02-06 03:58

    You can use PropertyChangeSupport with PropertyChangeListener or use Observer pattern.

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  • 2021-02-06 04:05

    First of all you need some source of events, so you can attache listener to it. If you need custom listener then you need also implement the custom source.

    In Java you can find existing sources and listener interfaces. As you mentioned GUI is usually based on events. If you are into 3D then rendering engines deliver appropriate API (eg. collision detection), file system hooks, properties change listeners (Android).

    It depends what are your needs. For most usages there should be already a library that delivers you appropriate API.

    While implementing your own solution then for application wide event handling the Event Bus might be a good choice. My preferred implementation is in Guava library: http://code.google.com/p/guava-libraries/wiki/EventBusExplained

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