I\'m trying to get touch coordinates relative to the viewport of browser from touch events (such as touchstart). I tried to get them from clientX/Y pro
You're not doing anything wrong. It's a bug in older versions of webkit that occur when the page is scrolled. I have seen this bug in iOS4 and a different bug in Android 4.0.
I've found a way to detect the bugs and calculate the correct values. Hope this can be useful for others:
function fixTouch (touch) {
var winPageX = window.pageXOffset,
winPageY = window.pageYOffset,
x = touch.clientX,
y = touch.clientY;
if (touch.pageY === 0 && Math.floor(y) > Math.floor(touch.pageY) ||
touch.pageX === 0 && Math.floor(x) > Math.floor(touch.pageX)) {
// iOS4 clientX/clientY have the value that should have been
// in pageX/pageY. While pageX/page/ have the value 0
x = x - winPageX;
y = y - winPageY;
} else if (y < (touch.pageY - winPageY) || x < (touch.pageX - winPageX) ) {
// Some Android browsers have totally bogus values for clientX/Y
// when scrolling/zooming a page. Detectable since clientX/clientY
// should never be smaller than pageX/pageY minus page scroll
x = touch.pageX - winPageX;
y = touch.pageY - winPageY;
}
return {
clientX: x,
clientY: y
};
}
This function has to be called for each touch in the event.touches array.
Try this
event.touches[0].pageX
Note that it is always event.touches even if you define your event like this (using jquery here)
$("body").bind('touchmove', function(e){
//stops normal scrolling with touch
e.preventDefault();
console.log(event.touches[0].pageX)
})
;
The Safari guide provides more detail