I\'m displaying opaque PNGs with UIImageView
s inside of a superview with a white background color. What\'s best for performance?
UIImageView
D
If you set UIView's opaque property to YES, you must ensure your drawing completely fills the view with no transparency. So, you need to set a white background colour (a clear one won't work, because that's not opaque).
I don't think you want to change the defaults for your image view, but you should ensure that your PNGs do not have any transparency (that is, have no alpha channel; you can check this in Preview's image inspector; ensure it doesn't say 'Has Alpha'.). I believe UIImageView will do the right thing if you give it an opaque image.
Depending on what's in the background, you might get better performance with opaque = YES and a white background for your image views, (to prevent redrawing parts of the parent view) but I wouldn't start that way.
Assuming that your PNGs always fills the entire UIImageView
, you should get the best performance using:
opaque = YES
, clearsContextBeforeDrawing = NO
. In this mode backgroundColor
is irrelevant. The pixels are simply replaced with the new image data.
For transparent PNGs on a single-color background, the fastest will be:
opaque = YES
, clearsContextBeforeDrawing = YES
, and backgroundColor
matching whatever you need. In this case [UIColor whiteColor]
.