My WPF application handles keyboard presses and specifically the # and * character as it is a VoIP phone.
I have a bug though with international keyboards, and in pa
I found a helpful solution in this post: http://www.codewrecks.com/blog/index.php/2008/05/06/wpf-convert-systemwindowsinputkey-to-char-or-string-2/
There is another event TextInput
or PreviewTextInput
which gives the character as string instead of the Key :).
The function below, GetCharFromKey(Key key) will do the trick.
It uses a series of win32 calls to decode the key pressed:
get the virtual key from WPF key
get the scan code from the virtual key
get your unicode character
This old post describes it in a bit more detail.
public enum MapType : uint
{
MAPVK_VK_TO_VSC = 0x0,
MAPVK_VSC_TO_VK = 0x1,
MAPVK_VK_TO_CHAR = 0x2,
MAPVK_VSC_TO_VK_EX = 0x3,
}
[DllImport("user32.dll")]
public static extern int ToUnicode(
uint wVirtKey,
uint wScanCode,
byte[] lpKeyState,
[Out, MarshalAs(UnmanagedType.LPWStr, SizeParamIndex = 4)]
StringBuilder pwszBuff,
int cchBuff,
uint wFlags);
[DllImport("user32.dll")]
public static extern bool GetKeyboardState(byte[] lpKeyState);
[DllImport("user32.dll")]
public static extern uint MapVirtualKey(uint uCode, MapType uMapType);
public static char GetCharFromKey(Key key)
{
char ch = ' ';
int virtualKey = KeyInterop.VirtualKeyFromKey(key);
byte[] keyboardState = new byte[256];
GetKeyboardState(keyboardState);
uint scanCode = MapVirtualKey((uint)virtualKey, MapType.MAPVK_VK_TO_VSC);
StringBuilder stringBuilder = new StringBuilder(2);
int result = ToUnicode((uint)virtualKey, scanCode, keyboardState, stringBuilder, stringBuilder.Capacity, 0);
switch (result)
{
case -1:
break;
case 0:
break;
case 1:
{
ch = stringBuilder[0];
break;
}
default:
{
ch = stringBuilder[0];
break;
}
}
return ch;
}