I am attempting to work out the algorithm associated with sizing of the WPF Scrollbar thumb element.
The thumb element can be sized using the Scrollbar.ViewportSi
Scrollbar thumb size for UWP:
static void SetViewportSize(ScrollBar bar, double size)
{
var max = (bar.Maximum - bar.Minimum);
bar.ViewportSize = size / (max - size) * max;
bar.IsEnabled = (bar.ViewportSize >= 0 &&
bar.ViewportSize != double.PositiveInfinity);
InvalidateScrollBar(bar);
}
static void InvalidateScrollBar(ScrollBar bar)
{
var v = bar.Value;
bar.Value = (bar.Value == bar.Maximum) ? bar.Minimum : bar.Maximum;
bar.Value = v;
}
If you're looking for how to set a minimum height for the scrollbar thumb:
From Ian (da real MVP) here:
scrollBar1.Track.ViewportSize = double.NaN;
scrollBar1.Track.Thumb.Height = Math.Max(minThumbHeight, DataScrollBar.Track.Thumb.ActualHeight);
Or you know, add 100+ lines of xaml code cause omgDATABINDING!!1!
From: http://msdn.microsoft.com/en-us/library/system.windows.controls.primitives.track(VS.90).aspx
thumbSize = (viewportSize/(maximum–minimum+viewportSize))×trackLength
or re-arranging for viewportSize:
viewportSize = thumbSize×(maximum-minimum)/(trackLength-thumbSize)
You've prob found this already but thought I'd post in case others end up here.
Here's a method that will override the thumb minimum width for all ScrollBar
s. There's 2 important reasons for using this setup.
1) This will not resize the ScrollBar
RepeatButton
s. (Why the style overrides Track
)
2) This will only resize the thumbs for Track
controls that are used in ScrollBar
s. (Why the Track
style is contained in a ScrollBar
style.
<!-- Override for all styles -->
<Style TargetType="{x:Type ScrollBar}" BasedOn="{StaticResource {x:Type ScrollBar}}">
<Style.Resources>
<Style TargetType="{x:Type Track}">
<Style.Resources>
<System:Double x:Key="{x:Static SystemParameters.VerticalScrollBarButtonHeightKey}">48</System:Double>
<System:Double x:Key="{x:Static SystemParameters.HorizontalScrollBarButtonWidthKey}">48</System:Double>
</Style.Resources>
</Style>
</Style.Resources>
</Style>
<!-- Override for a certain control -->
<!-- The ScrollBar Style part in the middle can be safely ommited
if you can guarantee the control only uses Tracks for ScrollBars -->
<SomeControl>
<SomeControl.Resources>
<Style TargetType="{x:Type ScrollBar}" BasedOn="{StaticResource {x:Type ScrollBar}}">
<Style.Resources>
<Style TargetType="{x:Type Track}">
<Style.Resources>
<System:Double x:Key="{x:Static SystemParameters.VerticalScrollBarButtonHeightKey}">48</System:Double>
<System:Double x:Key="{x:Static SystemParameters.HorizontalScrollBarButtonWidthKey}">48</System:Double>
</Style.Resources>
</Style>
</Style.Resources>
</Style>
</SomeControl.Resources>
</SomeControl>
On my side, I preserved a minimum thumb length because touch inputs require a thumb of a minimum size to be touch optimized.
You can define a ScrollViewer ControlTemplate that will use the TouchScrollBar as its horisontal and vertical ScrollBar.
See UpdateViewPort method for the math.
Sorry, I don't see the use case for explicitly setting the scrollbar thumb to cover a percentage of the track length
public class TouchScrollBar : System.Windows.Controls.Primitives.ScrollBar
{
#region Fields
#region Dependency properties
public static readonly DependencyProperty MinThumbLengthProperty =
DependencyProperty.Register
("MinThumbLength", typeof(double), typeof(TouchScrollBar), new UIPropertyMetadata((double)0, OnMinThumbLengthPropertyChanged));
#endregion
private double? m_originalViewportSize;
#endregion
#region Properties
public double MinThumbLength
{
get { return (double)GetValue(MinThumbLengthProperty); }
set { SetValue(MinThumbLengthProperty, value); }
}
#endregion
#region Constructors
public TouchScrollBar()
{
SizeChanged += OnSizeChanged;
}
private bool m_trackSubscribed;
void OnSizeChanged(object sender, SizeChangedEventArgs e)
{
SubscribeTrack();
}
private void SubscribeTrack()
{
if (!m_trackSubscribed && Track != null)
{
Track.SizeChanged += OnTrackSizeChanged;
m_trackSubscribed = true;
}
}
#endregion
#region Protected and private methods
#region Event handlers
#region Dependency properties event handlers
private void OnMinThumbLengthPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
TouchScrollBar instance = d as TouchScrollBar;
if(instance != null)
{
instance.OnMinThumbLengthChanged(e);
}
}
#endregion
protected void OnTrackSizeChanged(object sender, SizeChangedEventArgs e)
{
SubscribeTrack();
UpdateViewPort();
}
protected override void OnMaximumChanged(double oldMaximum, double newMaximum)
{
base.OnMaximumChanged(oldMaximum, newMaximum);
SubscribeTrack();
UpdateViewPort();
}
protected override void OnMinimumChanged(double oldMinimum, double newMinimum)
{
base.OnMinimumChanged(oldMinimum, newMinimum);
SubscribeTrack();
UpdateViewPort();
}
protected void OnMinThumbLengthChanged(DependencyPropertyChangedEventArgs e)
{
SubscribeTrack();
UpdateViewPort();
}
#endregion
private void UpdateViewPort()
{
if(Track != null)
{
if(m_originalViewportSize == null)
{
m_originalViewportSize = ViewportSize;
}
double trackLength = Orientation == Orientation.Vertical ? Track.ActualHeight : Track.ActualWidth;
double thumbHeight = m_originalViewportSize.Value / (Maximum - Minimum + m_originalViewportSize.Value) * trackLength;
if (thumbHeight < MinThumbLength && !double.IsNaN(thumbHeight))
{
ViewportSize = (MinThumbLength * (Maximum - Minimum)) / (trackLength + MinThumbLength);
}
}
}
#endregion
}
}