I\'m using react-native-maps
but I faced a problem that after a lot of googling without answer makes me ask it here.
I\'m trying to use Custom Marker for the marker
My problem was solved right now.
I hope your problem will be solved.
import React, {Component} from 'react';
import {ImageBackground, Text} from 'react-native';
import {Marker} from 'react-native-maps';
export default class CustomMarker extends Component {
state = {
initialRender: true
}
render() {
return (
<Marker
//...
>
<ImageBackground
source={require('../assets/cluster3_mobile.png')}>
// *** These lines are very important ***
onLoad={() => this.forceUpdate()}
onLayout={() => this.setState({initialRender: false})}
key={`${this.state.initialRender}`}
>
// **** This line is very very important ****
<Text style={{width: 0, height: 0}}>{Math.random()}</Text>
</ImageBackground>
</Marker>
);
}
}
For my case the problem was only with remote Images so I solve it by a hack.
I just put one version of Image with zero width inside Text Component and one version out side Text Component. and suddenly everything's solved.
<Image
source={{ uri: "https://cdn.pixabay.com/photo/2015/04/23/22/00/tree-736885__340.jpg" }}
style={styles.companyLogoMarker}
resizeMode="cover"
/>
<Text style={styles.markerText}>
{names?.[0]?.value}
<Image
source={{ uri: "https://cdn.pixabay.com/photo/2015/04/23/22/00/tree-736885__340.jpg" }}
style={{width: 0, height: 0}}
resizeMode="cover"
/>
</Text>
as of writing this Answer this is a bug in [react native maps][1]
and not solved since 2017
I Had same problem , from github post
using below(MapView , Image) pattern first load problem will still occour
<MapView.Marker>
<Image source={img_marker} />
</MapView.Marker>
so adopted below solution : trick is to save current selected marker id in redux
class Map extends React.Component {
render() {
let {region, markers , markerClick} = this.props;
const normalMarkerImage = require('../../images/normal_marker.png');
const selectedMarkerImage = require('../../images/selected_marker.png');
return !isObjectEmpty(region) && !isObjectEmpty(markers) ? (
<MapView
style={styles.map}
showsUserLocation={true}
followUserLocation={true}
zoomEnabled={true}
region={region}
paddingAdjustmentBehavior={'automatic'}
showsIndoors={true}
showsIndoorLevelPicker={false}
showsTraffic={false}
toolbarEnabled={false}
loadingEnabled={true}
showsMyLocationButton={true}>
{markers && markers.length > 0
? markers.map((marker, i) => (
<MapView.Marker
coordinate={{
longitude: marker.loc.coordinates[0],
latitude: marker.loc.coordinates[1],
}}
key={`marker-${i}`}
style={{height: 20, width: 20}}
onPress={e => markerClick(e, marker)}
image={
this.props.selectedMarker === marker._id
? selectedMarkerImage
: normalMarkerImage
}
/>
))
: null}
</MapView>
) : null;
}
}
component Function
markerClick = async (event, data) => {
this.props.dispatch(
setMarkerIconInRedux(this.state.popover.currentData._id)
);
};
Action
export const setMarkerIconInRedux = where => {
return {
type: 'SET_MARKER_ICON',
_id: where,
};
};
Redux
export const currentSelectedMarker = (state = {selectedMarker: ''}, action) =>
{
if (action.type === 'SET_MARKER_ICON') {
return {selectedMarker: action._id};
} else if (action.type === 'REMOVE_MARKER_ICON') {
return {selectedMarker: ''};
} else {
return state;
}
};
I solved this issue by replacing 16-bit gamma integer Image with 8-bit gamma integer Image. It can be done in Gimp, once exporting Image select 8bpc RGBA.
I had the same problem.
When you first load an application, the image does not show, but for later loading, this problem is resolved and show image.
Just enough after the image is loaded call this.forceUpdate()
const defaultEmployeeLogo = require("../../../assets/defualtEmployee.png");
<Image source={defaultEmployeeLogo} onLoad={() => this.forceUpdate()}>
<Text style={{width:0, height:0}}>{Math.random()}</Text>
</Image>
You can track this:
https://github.com/react-community/react-native-maps/issues/924
as of Oct 2019, the image can be displayed in the marker as along as the tracksViewChanges is set to true. I use FastImage but the general idea is to set tracksViewChanges to true and then to false as soon as the image is loaded so that there won't be any performance issue.
export const UserMapPin = props => {
const [trackView, setTrackView] = useState(true);
function changeTrackView() {
setTrackView(false);
}
return (
<Marker
tracksViewChanges={trackView}
coordinate={props.coordinates}>
<View style={styles.imageIconContainer}>
<FastImage
onLoadEnd={changeTrackView}
style={styles.someImageStyle}
source={{
uri: props.imageURI,
}}
resizeMode={FastImage.resizeMode.cover}
/>
</View>
</Marker>
);
};