How can I differentiate a manual scroll (via mousewheel/scrollbar) from a Javascript/jQuery scroll?

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栀梦
栀梦 2020-11-27 04:47

UPDATE:

Here is a jsbin example demonstrating the problem.

UPDATE 2:
And here is the fixed version thanks to fudgey.


Bas

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3条回答
  • 2020-11-27 05:17

    You could set a variable to indicate that your call to animate was active, then check that variable inside the scroll handler.

    window.IsAutoScrolling = true;
    $("html,body").stop().animate({ "scrollTop": y }, 1000);
    // Do something to set IsAutoScrolling = false, when the animation is done.
    
    $(window).scroll(e){  
    if(!window.IsAutoScrolling){  
        $("html,body").stop();  
    }  
    
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  • 2020-11-27 05:23

    I had your same issue some a few days ago.You shouldn't be using jquery's animate function if you want to obtain that result, you have to simulate the animation using a polling function.

    I made this class which is supposed to provide a smooth scrolldown when ScrollDown.slow() is called.

    ScrollDown.current=$(window).scrollTop();
    ScrollDown.lastValue;
    ScrollDown.lastType;
    ScrollDown.enabled=true;
    ScrollDown.custom=function(value,rate){  //let's say value==='bottom' and rate=10
        if(value==='bottom'){
            value=$(document).height()-$(window).height();
        }
        ScrollDown.current=$(window).scrollTop();
        ScrollDown.lastValue=value;
        (function poll(){
            setTimeout(function(){
                var prev=$(window).scrollTop();  //This is the critical part
                /*I'm saving again the scroll position of the window, remember
                10 ms have passed since the polling has started
                At this rate, if the user will scroll up for down pre!==ScrollDown.current
                And that means I have to stop scrolling.*/
                ScrollDown.current++; //increasing the scroll variable so that it keeps scrolling
                $(window).scrollTop(ScrollDown.current);
                if(ScrollDown.current<ScrollDown.lastValue && ScrollDown.enabled){  
                //ScrollDown.current<ScrollDown.lastValue basically checks if it's reached the bottom
                    if(prev!==ScrollDown.current-1){
                    /*I'm checking if the user 
                    scrolled up or down while the polling has been going on, 
                    if the user scrolls up then prev<ScrollDown.current-1, 
                    if the user scrolls down then prev>ScrollDown.current-1 
                    and at the next poll() the scrolling will stop 
                    because ScrollDown.enabled will bet set to false by ScrollDown.stop()*/
                        ScrollDown.stop();
                    }
                    poll();
                }
            },rate);
        })();
    };
    
    ScrollDown.stop=function(){
        ScrollDown.enabled=false;
    };
    
    ScrollDown.continue=function(){
        ScrollDown.enabled=true;
        switch (ScrollDown.lastType){
            case "fast":
                ScrollDown.fast(ScrollDown.lastValue);
                break;
            case "normal":
                ScrollDown.normal(ScrollDown.lastValue);
                break;
            case "slow":
                ScrollDown.slow(ScrollDown.lastValue);
                break;
        }
    };
    
    ScrollDown.fast=function(value){
        if(!ScrollDown.enabled){
            ScrollDown.continue();
        }else{
            ScrollDown.lastType='fast';
            ScrollDown.custom(value,1);
        }
    };
    ScrollDown.normal=function(value){
        if(!ScrollDown.enabled){
            ScrollDown.continue();
        }else{
            ScrollDown.lastType='normal';
            ScrollDown.custom(value,10);
        }
    };
    ScrollDown.slow=function(value){
        if(!ScrollDown.enabled){
            ScrollDown.continue();
        }else{
            ScrollDown.lastType='slow';
            ScrollDown.custom(value,50);
        }
    };
    function ScrollDown(){}
    

    So if you were to call ScrollDown.slow('bottom') it would start scrolling slowly till it reaches the bottom of your page unless you scroll up or down manually, then it stops.

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  • 2020-11-27 05:24

    Try this function:

    $('body,html').bind('scroll mousedown wheel DOMMouseScroll mousewheel keyup', function(e){
     if ( e.which > 0 || e.type == "mousedown" || e.type == "mousewheel"){
      $("html,body").stop();
     }
    })
    

    Also, did you see this tutorial?

    Update: Modern browsers now use "wheel" as the event, so I've included it in the code above.

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