I\'m trying to create an app that can move an ImageView
on your device like dragging and when I put like 75% of the ImageView
out of the screen show a
I'm using this method to drag an ImageView , I hope that this can help you : So I defined those attributes of the class :
private float xCoOrdinate, yCoOrdinate;
private double screenCenterX, screenCenterY;
Then I implement this code under the OnCreate() method of the activity :
mRrootLayout.getBackground().setAlpha(255);
/**
* Calculate max hypo value and center of screen.
*/
final DisplayMetrics display = getResources().getDisplayMetrics();
screenCenterX = display.widthPixels / 2;
screenCenterY = (display.heightPixels - getStatusBarHeight()) / 2;
final double maxHypo = Math.hypot(screenCenterX, screenCenterY);
mImageView.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
/**
* Calculate hypo value of current imageview position according to center
*/
double centerYPos = mImageView.getY() + (mImageView.getHeight() / 2);
double centerXPos = mImageView.getX() + (mImageView.getWidth() / 2);
double a = screenCenterX - centerXPos;
double b = screenCenterY - centerYPos;
double hypo = Math.hypot(a, b);
/**
* change alpha of background of layout
*/
alpha = (int) (hypo * 255) / (int) maxHypo;
if (alpha < 255)
mRrootLayout.getBackground().setAlpha(255 - alpha);
switch (event.getActionMasked()) {
case MotionEvent.ACTION_DOWN:
xCoOrdinate = mImageView.getX() - event.getRawX();
yCoOrdinate = mImageView.getY() - event.getRawY();
break;
case MotionEvent.ACTION_MOVE:
mImageView.animate().x(event.getRawX() + xCoOrdinate).y(event.getRawY() + yCoOrdinate).setDuration(0).start();
break;
case MotionEvent.ACTION_UP:
if (alpha > 50) {
Toast.makeText(ImageViewerActivity.this, "Out", Toast.LENGTH_SHORT).show();
return false;
} else {
Toast.makeText(ImageViewerActivity.this, "In", Toast.LENGTH_SHORT).show();
mImageView.animate().x(0).y((float) screenCenterY - mImageView.getHeight() / 2).setDuration(100).start();
mRrootLayout.getBackground().setAlpha(255);
}
default:
return false;
}
return true;
}
});
Update
Add right/bottom margin in step 3 to prevent image zoomed. You can see if you not change right/bottom margin, image will zoomed by relative layout.
MATCH_PARENT
and WRAP_CONTENT
.topMargin + height > relativeLayout's height
also applies to out of bottom determination.record state of out of bound
avoid toast continuous appear.
public class MainActivity extends AppCompatActivity implements View.OnTouchListener {
Point lastPoint = new Point();
RelativeLayout relativeLayout;
boolean lastOutOfTop = false;
boolean lastOutOfLeft = false;
boolean lastOutOfRight = false;
boolean lastOutOfBottom = false;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
(findViewById(R.id.imageView)).setOnTouchListener(this);
relativeLayout = (RelativeLayout)findViewById(R.id.relativeLayout);
}
@Override
public boolean onTouch(View view, MotionEvent event) {
//1. user's finger
final Point point = new Point((int) event.getRawX(), (int) event.getRawY());
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
// 2. record the last touch point
lastPoint = point;
break;
case MotionEvent.ACTION_UP:
break;
case MotionEvent.ACTION_POINTER_DOWN:
break;
case MotionEvent.ACTION_POINTER_UP:
break;
case MotionEvent.ACTION_MOVE:
// 3. get the move offset
final Point offset = new Point(point.x-lastPoint.x, point.y-lastPoint.y);
RelativeLayout.LayoutParams layoutParams = (RelativeLayout.LayoutParams) view
.getLayoutParams();
layoutParams.leftMargin += offset.x;
layoutParams.topMargin += offset.y;
// * also check right/bottom Margin
layoutParams.rightMargin = relativeLayout.getMeasuredWidth() - layoutParams.leftMargin+view.getMeasuredWidth();
layoutParams.bottomMargin = relativeLayout.getMeasuredHeight() - layoutParams.topMargin+view.getMeasuredHeight();
view.setLayoutParams(layoutParams);
// 4. record the last touch point
lastPoint = point;
break;
}
// 5. check bounds
RelativeLayout.LayoutParams layoutParams = (RelativeLayout.LayoutParams) view.getLayoutParams();
boolean outOfTop = layoutParams.topMargin < 0;
boolean outOfLeft = layoutParams.leftMargin < 0;
boolean outOfBottom = layoutParams.topMargin+view.getMeasuredHeight() > relativeLayout.getMeasuredHeight();
boolean outOfRight = layoutParams.leftMargin+view.getMeasuredWidth() > relativeLayout.getMeasuredWidth();
// 6. if out of bound
if (outOfLeft&&!lastOutOfLeft) Toast.makeText(this, "OUT Left", Toast.LENGTH_SHORT).show();
if (outOfTop&&!lastOutOfTop) Toast.makeText(this, "OUT Top", Toast.LENGTH_SHORT).show();
if (outOfBottom&&lastOutOfBottom) Toast.makeText(this, "OUT Bottom", Toast.LENGTH_SHORT).show();
if (outOfRight&&lastOutOfRight) Toast.makeText(this, "OUT Right", Toast.LENGTH_SHORT).show();
// 7. record
lastOutOfTop = outOfTop;
lastOutOfLeft = outOfLeft;
lastOutOfBottom = outOfBottom;
lastOutOfRight = outOfRight;
return true;
}
}
The framework has a class called View.OnDragListener. See the Drag & Drop tutorial.
See also additionally the DraggablePanel project if you want to study how this can be done.
A working example of how to move all the views contained in a RelativeLayout using onTouch. Hope it will help :
public class MainActivity extends AppCompatActivity implements View.OnTouchListener {
private RelativeLayout mRelLay;
private float mInitialX, mInitialY;
private int mInitialLeft, mInitialTop;
private View mMovingView = null;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mRelLay = (RelativeLayout) findViewById(R.id.relativeLayout);
for (int i = 0; i < mRelLay.getChildCount(); i++)
mRelLay.getChildAt(i).setOnTouchListener(this);
}
@Override
public boolean onTouch(View view, MotionEvent motionEvent) {
RelativeLayout.LayoutParams mLayoutParams;
switch (motionEvent.getAction()) {
case MotionEvent.ACTION_DOWN:
mMovingView = view;
mLayoutParams = (RelativeLayout.LayoutParams) mMovingView.getLayoutParams();
mInitialX = motionEvent.getRawX();
mInitialY = motionEvent.getRawY();
mInitialLeft = mLayoutParams.leftMargin;
mInitialTop = mLayoutParams.topMargin;
break;
case MotionEvent.ACTION_MOVE:
if (mMovingView != null) {
mLayoutParams = (RelativeLayout.LayoutParams) mMovingView.getLayoutParams();
mLayoutParams.leftMargin = (int) (mInitialLeft + motionEvent.getRawX() - mInitialX);
mLayoutParams.topMargin = (int) (mInitialTop + motionEvent.getRawY() - mInitialY);
mMovingView.setLayoutParams(mLayoutParams);
}
break;
case MotionEvent.ACTION_UP:
mMovingView = null;
break;
}
return true;
}
}
Your routine works for the most part. In the following code, I have commented out sections that are not needed and made notations for those parts that need some explanation. Here is what the finished product looks like:
This graphic explains how the left margin is calculated. The same type of calculation applies to the top margin.
MainActivity.java
public class MainActivity extends AppCompatActivity implements View.OnTouchListener {
int windowwidth; // Actually the width of the RelativeLayout.
int windowheight; // Actually the height of the RelativeLayout.
private ImageView mImageView;
private ViewGroup mRrootLayout;
private int _xDelta;
private int _yDelta;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// We are interested when the image view leaves its parent RelativeLayout
// container and not the screen, so the following code is not needed.
// DisplayMetrics displaymetrics = new DisplayMetrics();
// this.getWindowManager().getDefaultDisplay().getMetrics(displaymetrics);
// windowwidth = displaymetrics.widthPixels;
// windowheight = displaymetrics.heightPixels;
mRrootLayout = (ViewGroup) findViewById(R.id.root);
mImageView = (ImageView) mRrootLayout.findViewById(R.id.im_move_zoom_rotate);
// These these following 2 lines that address layoutparams set the width
// and height of the ImageView to 150 pixels and, as a side effect, clear any
// params that will interfere with movement of the ImageView.
// We will rely on the XML to define the size and avoid anything that will
// interfere, so we will comment these lines out. (You can test out how a layout parameter
// can interfere by setting android:layout_centerInParent="true" in the ImageView.
// RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(150, 150);
// RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(150, 150);
// mImageView.setLayoutParams(layoutParams);
mImageView.setOnTouchListener(this);
// Capture the width of the RelativeLayout once it is laid out.
mRrootLayout.post(new Runnable() {
@Override
public void run() {
windowwidth = mRrootLayout.getWidth();
windowheight = mRrootLayout.getHeight();
}
});
}
// Tracks when we have reported that the image view is out of bounds so we
// don't over report.
private boolean isOutReported = false;
public boolean onTouch(View view, MotionEvent event) {
final int X = (int) event.getRawX();
final int Y = (int) event.getRawY();
// Check if the image view is out of the parent view and report it if it is.
// Only report once the image goes out and don't stack toasts.
if (isOut(view)) {
if (!isOutReported) {
isOutReported = true;
Toast.makeText(this, "OUT", Toast.LENGTH_SHORT).show();
}
} else {
isOutReported = false;
}
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
// _xDelta and _yDelta record how far inside the view we have touched. These
// values are used to compute new margins when the view is moved.
_xDelta = X - view.getLeft();
_yDelta = Y - view.getTop();
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_DOWN:
case MotionEvent.ACTION_POINTER_UP:
// Do nothing
break;
case MotionEvent.ACTION_MOVE:
RelativeLayout.LayoutParams lp = (RelativeLayout.LayoutParams) view
.getLayoutParams();
// Image is centered to start, but we need to unhitch it to move it around.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
lp.removeRule(RelativeLayout.CENTER_HORIZONTAL);
lp.removeRule(RelativeLayout.CENTER_VERTICAL);
} else {
lp.addRule(RelativeLayout.CENTER_HORIZONTAL, 0);
lp.addRule(RelativeLayout.CENTER_VERTICAL, 0);
}
lp.leftMargin = X - _xDelta;
lp.topMargin = Y - _yDelta;
// Negative margins here ensure that we can move off the screen to the right
// and on the bottom. Comment these lines out and you will see that
// the image will be hemmed in on the right and bottom and will actually shrink.
lp.rightMargin = view.getWidth() - lp.leftMargin - windowwidth;
lp.bottomMargin = view.getHeight() - lp.topMargin - windowheight;
view.setLayoutParams(lp);
break;
}
// invalidate is redundant if layout params are set or not needed if they are not set.
// mRrootLayout.invalidate();
return true;
}
private boolean isOut(View view) {
// Check to see if the view is out of bounds by calculating how many pixels
// of the view must be out of bounds to and checking that at least that many
// pixels are out.
float percentageOut = 0.50f;
int viewPctWidth = (int) (view.getWidth() * percentageOut);
int viewPctHeight = (int) (view.getHeight() * percentageOut);
return ((-view.getLeft() >= viewPctWidth) ||
(view.getRight() - windowwidth) > viewPctWidth ||
(-view.getTop() >= viewPctHeight) ||
(view.getBottom() - windowheight) > viewPctHeight);
}
}
activity_main.xml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/root"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<ImageView
android:id="@+id/im_move_zoom_rotate"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:src="@drawable/circle" />
</RelativeLayout>
You can achieve this via this code.
DisplayMetrics metrics = getResources().getDisplayMetrics();
int windowWidth = metrics.widthPixels;
int windowHeight = metrics.heightPixels;
Now in your onTouch method, calculate if the target location exceeds the above dimensions.
if( currentXLocation + deltaX > windowWidth ){
// this will ensure that target location
// is always <= windowHeight
deltaX = windowWidth - currentXLocation;
} else if( currentXLocation + deltaX < 0){
deltaX = -(currentXLocation);
} else if (...){
// perform similar calculations for the rest
}