I cannot seem to find an answer anywhere to my question. Is there any event listener which can detect the changing of a boolean or other variable and then act on it. Or is it p
You can use AOP for that, perhaps AspectJ? Check a few examples here (if you use Eclipse, then using AspectJ is really simple with their plugin).
For you, you would have a pointcut similar to the one used in the SampleAspect, but one that will only be used when someone makes a new SET to a boolean variable (this doesn't mean that the value has changed, just that someone loaded a value to the variable).
The boolean you are setting should be allowed to do only through a setter method like:
public void setFlag(boolean flag){
//Method code goes here
}
Now in now set method, you can decide based on what value comes in, what event needs to be fired. I am explaining in simple terms without introducing complex terms so you can understand better, so code snippet would look like:
public void setFlag(boolean flag){
//if flag is TRUE do something
//If flag is FALSE then do something
//And finally do what you needed to do with flag
}
Ask questions if you need more info
Just like you need to create an event listener, you will also need to create the event firer -- since there is nothing automatic that will do this for you. I've provided sample code that shows you how to implement such a firer.
This test implementation isn't perfect. It only includes a way to add listeners. You may wish to include a way to remove listeners who are no longer interested in receiving events. Also note that this class is not thread-safe.
import java.util.List;
import java.util.ArrayList;
import java.util.EventListener;
import java.util.EventObject;
import java.awt.EventQueue;
/**
* This class uses the EventQueue to process its events, but you should only
* really do this if the changes you make have an impact on part of a GUI
* eg. adding a button to a JFrame.
*
* Otherwise, you should create your own event dispatch thread that can handle
* change events
*/
public class BooleanChangeTest implements BooleanChangeDispatcher {
public static void main(String[] args) {
BooleanChangeListener listener = new BooleanChangeListener() {
@Override
public void stateChanged(BooleanChangeEvent event) {
System.out.println("Detected change to: "
+ event.getDispatcher().getFlag()
+ " -- event: " + event);
}
};
BooleanChangeTest test = new BooleanChangeTest(false);
test.addBooleanChangeListener(listener);
test.setFlag(false); // no change, no event dispatch
test.setFlag(true); // changed to true -- event dispatched
}
private boolean flag;
private List<BooleanChangeListener> listeners;
public BooleanChangeTest(boolean initialFlagState) {
flag = initialFlagState;
listeners = new ArrayList<BooleanChangeListener>();
}
@Override
public void addBooleanChangeListener(BooleanChangeListener listener) {
listeners.add(listener);
}
@Override
public void setFlag(boolean flag) {
if (this.flag != flag) {
this.flag = flag;
dispatchEvent();
}
}
@Override
public boolean getFlag() {
return flag;
}
private void dispatchEvent() {
final BooleanChangeEvent event = new BooleanChangeEvent(this);
for (BooleanChangeListener l : listeners) {
dispatchRunnableOnEventQueue(l, event);
}
}
private void dispatchRunnableOnEventQueue(
final BooleanChangeListener listener,
final BooleanChangeEvent event) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
listener.stateChanged(event);
}
});
}
}
interface BooleanChangeDispatcher {
public void addBooleanChangeListener(BooleanChangeListener listener);
public boolean getFlag();
public void setFlag(boolean flag);
}
/**
* Listener interface for classes interested in knowing about a boolean
* flag change.
*/
interface BooleanChangeListener extends EventListener {
public void stateChanged(BooleanChangeEvent event);
}
/**
* This class lets the listener know when the change occured and what
* object was changed.
*/
class BooleanChangeEvent extends EventObject {
private final BooleanChangeDispatcher dispatcher;
public BooleanChangeEvent(BooleanChangeDispatcher dispatcher) {
super(dispatcher);
this.dispatcher = dispatcher;
}
// type safe way to get source (as opposed to getSource of EventObject
public BooleanChangeDispatcher getDispatcher() {
return dispatcher;
}
}
Very late to answer, but this is a problem that can be solved with Observer/Observable. Example
you create a listener when you want to listen for I/O changes. mostly on graphics. the answer to your question is to keep state of the running program, then check if variables change from the state inside the infinite loop of your program.
you can also try to implement an Observer.
First create the observable object:
import java.util.Observable;
public class StringObservable extends Observable {
private String name;
public StringObservable(String name) {
this.name = name;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
setChanged();
notifyObservers(name);
}
}
Then the observer:
import java.util.Observable;
import java.util.Observer;
public class NameObserver implements Observer {
private String name;
public NameObserver() {
name = null;
}
public void update(Observable obj, Object arg) {
if (arg instanceof String) {
name = (String) arg;
System.out.println("NameObserver: Name changed to " + name);
} else {
System.out.println("NameObserver: Some other change to subject!");
}
}
}
And in your main (or wherever else):
public class TestObservers {
public static void main(String args[]) {
// Create the Subject and Observers.
StringObservable s = new StringObservable("Test");
NameObserver nameObs = new NameObserver();
// Add the Observer
s.addObserver(nameObs);
// Make changes to the Subject.
s.setName("Test1");
s.setName("Test2");
}
}
Mostly found here