how can I add a border with a cornerRadius
to an Image. I get a deprecation warning saying that i should use a RoundedRectange Shape, but i don\'t know how to use t
I really liked kontiki's answer but not the length so I wrote:
import SwiftUI
func strokedRoundedRectangle(
cornerRadius r: CGFloat,
lineWidth w: CGFloat = 1,
color c: Color = .primary
) -> some View {
return RoundedRectangle(cornerRadius: r).stroke(lineWidth: w).foregroundColor(c)
}
First, note that the way you were doing it, was not clipping the image. Maybe you did not noticed if the image was too small, or if it had a background of the same color of your canvas. But even while using your beta 4 syntax, you needed to add .clipShape()
.
Back to your question, according to Beta 5 release notes:
Complex overloads for the background(:alignment:) and border(:width:) modifiers are deprecated. Use shapes in a background(:alignment:) or overlay(:alignment:) to draw these instead. (53067530)
So the pattern would be something like this:
.overlay(RoundedRectangle(...).stroke(...).foregroundColor(...))
In your specific case:
Image("mypic").resizable().frame(width: 300, height: 300)
.clipShape(RoundedRectangle(cornerRadius: 30))
.overlay(RoundedRectangle(cornerRadius: 30).stroke(lineWidth: 2).foregroundColor(Color.black))
Here is another way in which we can use a cornerRadius modifier (which clips the view) and then overlay a stroke with a color.
VStack(spacing: 40) {
Text("Image Border").font(.largeTitle)
Text("Using cornerRadius & overlay").font(.title).foregroundColor(.gray)
Text("Using cornerRadius will also clip the image. Then overlay a border.")
.frame(minWidth: 0, maxWidth: .infinity)
.font(.title)
.padding()
.background(Color.orange)
.foregroundColor(.black)
Image("profile")
.cornerRadius(10)
.overlay(RoundedRectangle(cornerRadius: 10)
.stroke(Color.orange, lineWidth: 4))
.shadow(radius: 10)
}
Consider this: adding a modifier to a view will return a new View
instance that wraps the previous instance. This is also why the order in which you add modifiers matters.
We can use this to our advantage: by adding a padding, then adding a background to our new View, we can create our own additional layers:
Image("cat")
.cornerRadius(7) // Inner corner radius
.padding(5) // Width of the border
.background(Color.primary) // Color of the border
.cornerRadius(10) // Outer corner radius
Results in:
You can even turn this in a ViewModifier to be reusable more easily:
struct RoundedEdge: ViewModifier {
let width: CGFloat
let color: Color
let cornerRadius: CGFloat
func body(content: Content) -> some View {
content.cornerRadius(cornerRadius - width)
.padding(width)
.background(color)
.cornerRadius(cornerRadius)
}
}
Using it would become:
Image("cat").modifier(RoundedEdge(width: 5, color: .black, cornerRadius: 20))
This workd for any SwiftUI View, like Text
:
Text("Some text")
.padding(15)
.background(Color.red)
.modifier(RoundedEdge(width: 5, color: .black, cornerRadius: 20))
Results in:
Write a rounded text view which is same with Image View
struct RoundedTextView: View {
var body: some View {
Text("Rounded Text View")
.frame(width: 200, height: 200, alignment: .center)
.foregroundColor(.white)
.background(Color.blue)
.cornerRadius(16)
.overlay(
RoundedRectangle(cornerRadius: 16).stroke(Color.yellow, lineWidth: 8)
)
}
}
Preview like this image: