I want to animate the position of a CALayer based on a CGPath, but I want to play it backwards.
Is there any way to animate a path backwards, or reverse a CGPath?
This may not be the best solution, but it worked for me. I told the animation to autoreverse, then started it halfway in. But to prevent it from animating back again I needed to terminate it early.
- (void) animate {
CAKeyframeAnimation * pathAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"];
pathAnimation.path = path;
pathAnimation.duration = 15.0;
pathAnimation.calculationMode = kCAAnimationPaced;
pathAnimation.timeOffset = pathAnimation.duration;
pathAnimation.autoreverses = YES;
NSString * key = @"pathAnimation";
[animatedView.layer addAnimation:pathAnimation forKey:key];
[NSTimer scheduledTimerWithTimeInterval:pathAnimation.duration target:self selector:@selector(endAnimation:) userInfo:key repeats:NO];
}
- (void) endAnimation:(NSTimer *)timer {
[animatedView.layer removeAnimationForKey:timer.userInfo];
}
If a better ways exists, I'd like to know.
animation.speed = -1;
?